Different context, but Dan Savage articulates this well. Relevant (and censored, because he is who he is) paragraph from a long blog post [1] on Sanders vs. Clinton: 'It's ####ing moronic—it's political malpractice—to attack a politician for coming around on your issues. There are lots of other issues the queer community is going to be pressing politicians on, from passing equal rights bills and trans rights bills to…
We detached this subthread from https://news.ycombinator.com/item?id=11971984 and marked it off-topic.
“Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
131–140 of 164 posts
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#132Earlier quoted context omitted.
The transgressions are not assumed. All they've done is reverted a small piece of DRM that was leading to piracy. They have not opened up their store at all. It's still completely closed to non-Oculus hardware. Perhaps you're missing context to understand why people are upset. Oculus has went so far as to actually pay developers of open, non-exclusive VR games to restrict their games to the Rift and Touch only, eithe…
> They have not opened up their store at all. It's still completely closed to non-Oculus hardware. i don't follow this VR stuff; why should Oculus do that?
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#133Earlier quoted context omitted.
The transgressions are not assumed. All they've done is reverted a small piece of DRM that was leading to piracy. They have not opened up their store at all. It's still completely closed to non-Oculus hardware. Perhaps you're missing context to understand why people are upset. Oculus has went so far as to actually pay developers of open, non-exclusive VR games to restrict their games to the Rift and Touch only, eithe…
Everything you've listed is well publicized and I'm quite unhappy about. "because we can't catch their wrong doing all the time" made it sound like you assumed there was even more that we have not caught, so let's keep punishing them based on that assumption.
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#134Earlier quoted context omitted.
No. This was a loss in the court of public opinion. If I sue my landlord and win, I do not give him/her credit for paying me the damages assessed by the court. In fact, in the above analogy, I would in fact take a debit...
Dude, they were not legally obligated to do this. In fact, they could have easily ignored the vocal minority and focused on the larger consumer base. But they went out of their way to change their decision based on the feedback from the vocal minority which both shows great self-awareness and guts (since we all know the vocal minority is not always right, especially in terms of the bottom line).
Let's go with "shows an ability to admit they're wrong when called on it" at most.
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#135Earlier quoted context omitted.
The thing that bugs me about the whole thing is, the headset check does nothing for the fundamental implementation of the exclusivity deal. If I buy it through the Oculus store, then Oculus still gets their cut. After that, it really doesn't matter which headset I play the game on. The deal was still a success. I gave them money, and even did it on the storefront they sold the game on. What's the big deal? I still th…
The entire reason for the exclusivity is to drive sales of their hardware. If they need to sell 500 units of hardware or 5000 games to break even on a given investment, and selling that hardware also increases the odds that you'll purchase other exclusives from their store once you've sunk the cost, there's plenty of motivation to do it, even if you don't end up buying most of the exclusive games. (Note that I am not…
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#136They deserved the backlash for implementing it, and I hope the Rift continues to suffer now that people know Facebook's true intentions. Not to mention how poorly they treated early supporters after the buyout, e.g. stocking Rifts on retail shelves before they'd fulfilled orders for all backers, then telling backers who complained to get a refund and go buy one from a store... They're only doing the "right" thing bec…
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#137Developers are free to refuse Oculus's money and make a cross-platform game.
I don't see what was wrong here in the first place, when I step back and think about it calmly.
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#138Earlier quoted context omitted.
If you don't continue to punish them it sends the message that it's OK to do bad things if you back pedal. This is basically Facebook's strategy on everything including privacy. Let's say they want to implement some new feature that they know will impact user privacy. They push two steps further than that they really want. Then when users backlash, Facebook takes one step back. Everyone is happy and Facebook gets mor…
No, it sends a message that you shouldn't bother with the customers you can't please no matter what you do, and just focus on the ones who don't get so emotional about stuff like this.
Its actually relatively easy to please most people. Make something worthwhile, take their money, fix it when it breaks.
It usually becomes complicated because people want to give people as little as possible, rake them over the coals as hard as possible and blame someone else when it breaks.
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#139Earlier quoted context omitted.
No. This was a loss in the court of public opinion. If I sue my landlord and win, I do not give him/her credit for paying me the damages assessed by the court. In fact, in the above analogy, I would in fact take a debit...
Dude, they were not legally obligated to do this. In fact, they could have easily ignored the vocal minority and focused on the larger consumer base. But they went out of their way to change their decision based on the feedback from the vocal minority which both shows great self-awareness and guts (since we all know the vocal minority is not always right, especially in terms of the bottom line).
Re: “Oculus removed the headset check from the DRM in Oculus Runtime 1.5”
#140This is actually big news. My trust in the Oculus store however remains broken
Why? They fixed the problem. Do you cut people out of your life the first time they make mistakes?