If this is because of harassment then I feel really bad for him. The game may be super simple and silly but it shouldn't be ridiculed by those who are jealous of its luck and success. My personal score is 102 and I appreciate the game for what it is.
There was a Polygon article on HN recently about how the audience has no idea what it wants. It used Flappy Bird as the example, mentioning how it was an overnight success, but repeatedly slammed it: "Not only is the visual language of Flappy Bird almost entirely re-appropriated from early NES games, but it seems to be engineered and designed by someone still learning how to create games. There are frequent slowdowns…
Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
121–130 of 194 posts
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#122If this is because of harassment then I feel really bad for him. The game may be super simple and silly but it shouldn't be ridiculed by those who are jealous of its luck and success. My personal score is 102 and I appreciate the game for what it is.
There was a Polygon article on HN recently about how the audience has no idea what it wants. It used Flappy Bird as the example, mentioning how it was an overnight success, but repeatedly slammed it: "Not only is the visual language of Flappy Bird almost entirely re-appropriated from early NES games, but it seems to be engineered and designed by someone still learning how to create games. There are frequent slowdowns…
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#123This kind of helped me relate to why he's taking it down: http://www.youtube.com/watch?v=gD-nzHy2DdU I know it's a joke, but on the other hand, it's only funny because a lot of people identify with the sentiment.
My theory is that is has to do with the goal - in Angry Birds you do bunch of actions and then learn the result, with the aim of completing very specific objective. Sometimes in the middle of the action sequence you already know that it's no good and you have to restart. In Flappy Birds it's simple, just keep doing it, failed, not a big deal, restart, you know you'll fail again.
I was playing it and thinking about zen-like qualities of the game and realized that this game would be completely genius if pipe layout would always be the same. Then zen experience would be complete.
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#124Earlier quoted context omitted.
even if you actually hated money , it seems strange to turn your back on your passion because it came with a shit ton of money .
I don't buy the premise of either of those hypotheticals. Where is he turning his back on his passion? It doesn't sound like the way people are responding to Flappy Bird are the embodiment of his passion he wants. And his passion is in game dev, not an oddly specific passion for riding only the Flappy Bird app to success. Taking it down doesn't mean he can't build different games. I also reject the idea that it was b…
one passion of many. he was passionate about Flappy Bird, and he is now removing it from the app store all together.
>> I also reject the idea that it was because of the money alone that he is taking the app down.
fair enough and i agree. i really just mean that generally, there are not very many good reasons to outright reject this kind of money.
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#125Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#126Earlier quoted context omitted.
Oh yeah, becoming rich is so great. You can buy whatever you want for people you are not entirely sure are your real friends.
If you literally don't want the money, give it to charity. Problem solved, get back to your passion.
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#127Earlier quoted context omitted.
So uhhh, now that he's out of the game can I make yet another SFCave clone and start making $50k/day then?
Good ole' sfcave. I've been playing that game since the palm pilot days. I remember upgrading my to a newer palm pilot and finding out that the game wasn't actually running full speed on my old greyscale palm. The android version is still fun.
Fucking loved that game. Android port is pretty good, but just not the same for some reason. Not as fast perhaps. Flappy Bird made me glad to see someone could do something nice with its formula still.
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#128If this is because of harassment then I feel really bad for him. The game may be super simple and silly but it shouldn't be ridiculed by those who are jealous of its luck and success. My personal score is 102 and I appreciate the game for what it is.
There was a Polygon article on HN recently about how the audience has no idea what it wants. It used Flappy Bird as the example, mentioning how it was an overnight success, but repeatedly slammed it: "Not only is the visual language of Flappy Bird almost entirely re-appropriated from early NES games, but it seems to be engineered and designed by someone still learning how to create games. There are frequent slowdowns…
Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#129Re: Flappy Bird creator, Dong Nguyen, taking down game; "I can't take this anymore"
#130I’ve emailed Nguyen to find out more and will update this post if I hear back.
Classic.