Nice. Keep at it. Following a project through to the end is very difficult and you've done it many times.
Learning a game engine and implementing it is not a trivial task so don't get discouraged by the people saying it's not a big deal.
The important thing now is to make progress with your skill. Do not become stagnant and be content with knowing the game engine. Start doing things from scratch and see where that takes you.
I'm 14 and I've been coding since 6th grade and have coded very advanced things for my company and other small projects;it's not a big deal and I'm amused to see all the other kids who have coded these small games brag so much about it and how "coding changed my life" just simply for the attention. In my opinion, I could care less about how old you are;as long as you don't brag about it then there is nothing stopping…
I think the biggest difference here is that he has actually shown the world his work....
Create your own characters rather than borrowing someone else's creations and building them into your games. Pac-Man, Mario, Minecraft, My Little Pony are all great characters, just unfortunately not yours to make a game with. Speaking as a game developer, this is remarkably bad advice for a young gamedev to follow. It doesn't matter whether or not they're "his". It matters that he continues creating. That's the most…
First, no being an artist isn't a requirement to be a gamedev. That's why I said find a friend who is. Second, If, as you say, the app isn't the end goal, then don't release it and this issue doesn't even come up. Third, you said " Wasting time fitting society's arbitrary moral standard is time not spent becoming a better gamedev. " As a parent, that is exactly why I would encourage him to create his own characters.…
Finding someone else makes it much harder to start working. Stealing assets is the tried and true method of getting something to show off, and get going quite quickly.
There are enough issues with writing your own games, you have just made it that much harder.
Of course there are also lots of free assets out there for use, but designers are more hesitant than developers to give stuff out for free.
I read this description of the zombie game and thought it was hilarious.
"Zombies have taken over Earth. It is up to you to defend yourself as long as you can. The zombies have an infectious touch that kills you in one touch. Watch out and beware!
Currently does not support touch support."
(Not the grammar, but the irony that a game in which a zombie's touch kills you does not support touch. :P)
Just the fact that you are 15, reading hackernews and making apps and NOT spending your time kicking some middle-aged man at Halo is AMAZING. Kudos to you. I wish I was more like you when I was your age.
When I was a kid we could only afford a cheap computer (VZ-300, Australia computer), with a z80, while all my mates had c64s. So they were busy swapping games with each other, I had to program my own, first in basic, from magazines (thanks APC), and then in z80 assembly. I still love developing today, things may have been different if we were not poor.
I would like to see some of your work that is 100% yours and no libraries or anything else.
If you said that to a C programmer that would translate as: I would like to see you rewrite the C standard library in assembly then boot your own optimised C compiler. Said C coder will be so incensed that they will suffer a stroke, then start speaking in LISP.
= ) exactly. We all start somewhere why give someone as inspired as him a doubt in his mind.
No chores, no kids, no girlfriend/wife. That's where time goes. I was crazy productive when I was 15 (and when I was 12). Now I'm 33 with a wife and kids I just don't have the time. But then again I work on problems that are two-three factors harder than this during the day, so it all evens out. Keep up the good work kid, try lots of stuff out now, find something you like, then go deep. It only gets more fun :)
It's not about chores, kids, wives. I purposely avoided all those in order to "stay in my 20s even well into my 30s, ideally forever". Sad to report that simply doesn't work, even with zero money or chore worries whatsoever !
I'm not tring to be rude at all, but why did you have to mention your age? It's completely irrelevant.
I think its probably the only reason this link had any relevance at all. It probably would have otherwise just been another Show HN submission with not much response, as it still doesn't have much quality or use (not to downplay OP's achievement) until you realize who made it.