Originally I thought that Gas Town was some form of high level satire like GOODY-2 but it seems that some of you people have actually lost the plot. Ralph loops are also stupid because they don't make use of kv cache properly. --- https://github.com/steveyegge/gastown/issues/503 Problem: Every gt command runs bd version to verify the minimum beads version requirement. Under high concurrency (17+ agent sessions), this…
Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
121–130 of 466 posts
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#122Earlier quoted context omitted.
The big difference is that compilation is deterministic: compile the same program twice and it'll generate the same output twice. It also doesn't involve any "creativity": a compiler is mostly translating a high-level concept into its predefined lower-level components. I don't know exactly what my code compiles to, but I can be pretty certain what the general idea of the assembly is going to be. With LLMs all bets ar…
> The big difference is that compilation is deterministic: compile the same program twice and it'll generate the same output twice. That's barely true now. Nix comes close, but builds are only bit-for-bit identical if you set a bunch of extra flags that aren't set by default. The most obvious instability is CPU dispatch order (aka modern single computer systems are themselves distributed, racy systems) changes the ge…
I certainly don’t use all compilers everywhere, but I don’t think determinism in compilation is especially rare.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#123Earlier quoted context omitted.
No one is promising anything. It's just a giant experiment and the author explicitly tells you not to use it. I appreciate those that try new things, even it it's possibly akin to throwing s** at a wall and seeing what sticks. Maybe it changes how we code or maybe it doesn't. Vibe coding has definitely helped me write throwaway tools that were useful.
> It's just a giant experiment and the author explicitly tells you not to use it. No, he threw up a hyperbolic warning and then dove deep into how this is the future of all coding in the rest of his talks/writing. It’s as good a warning as someone saying “I’m not {X} but {something blatantly showing I am X}”
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#124I don't get the widespread hatred of Gas Town. If you read Steve's writeup, it's clear that this is a big fun experiment. It pushes and crosses boundaries, it is a mixture of technology and art, it is provocative. It takes stochastic neural nets and mashes them together in bizarre ways to see if anything coherent comes out the other end. And the reaction is a bunch of Very Serious Engineers who cross their arms and h…
> If you read Steve's writeup, it's clear that this is a big fun experiment: So, Steve has the big scary "YOU WILL DIE" statements in there, but he also has this: > I went ahead and built what’s next. First I predicted it, back in March, in Revenge of the Junior Developer. I predicted someone would lash the Claude Code camels together into chariots, and that is exactly what I’ve done with Gas Town. I’ve tamed them to…
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#125Earlier quoted context omitted.
>I often feel like our industry has lost its sense of whimsy and experimentation from the early days, when people tried weird things to see what would work and what wouldn't. Remember the days when people experimented with and talked about things that werent LLMs? I used to go to a lot of industry events and I really enjoyed hearing about the diversity of different things people worked on both as a hobby and at work.…
> I used to go to a lot of industry events and I really enjoyed hearing about the diversity of different things people worked on both as a hobby and at work. I go to tech meetups regularly. The speed at which any conversation end up on the topic of AI is extremely grating to me. No more discussions about interesting problems and creative solutions that people come up with. It's all just AI, agentic, vibe code. At wha…
I can't even say that's definitely a losing bet-- it could very well happen-- but boy does it seem risky to go all-in on it.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#126Earlier quoted context omitted.
>I often feel like our industry has lost its sense of whimsy and experimentation from the early days, when people tried weird things to see what would work and what wouldn't. Remember the days when people experimented with and talked about things that werent LLMs? I used to go to a lot of industry events and I really enjoyed hearing about the diversity of different things people worked on both as a hobby and at work.…
> I used to go to a lot of industry events and I really enjoyed hearing about the diversity of different things people worked on both as a hobby and at work. I go to tech meetups regularly. The speed at which any conversation end up on the topic of AI is extremely grating to me. No more discussions about interesting problems and creative solutions that people come up with. It's all just AI, agentic, vibe code. At wha…
And then you give in and ask what they're building with AI, that activation energy finally available to build the side project they wouldn't have built otherwise.
"Oh, I'm building a custom agentic harness!"
...
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#127I don't get the widespread hatred of Gas Town. If you read Steve's writeup, it's clear that this is a big fun experiment. It pushes and crosses boundaries, it is a mixture of technology and art, it is provocative. It takes stochastic neural nets and mashes them together in bizarre ways to see if anything coherent comes out the other end. And the reaction is a bunch of Very Serious Engineers who cross their arms and h…
> If you read Steve's writeup, it's clear that this is a big fun experiment: So, Steve has the big scary "YOU WILL DIE" statements in there, but he also has this: > I went ahead and built what’s next. First I predicted it, back in March, in Revenge of the Junior Developer. I predicted someone would lash the Claude Code camels together into chariots, and that is exactly what I’ve done with Gas Town. I’ve tamed them to…
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#128Earlier quoted context omitted.
> If you read Steve's writeup, it's clear that this is a big fun experiment: So, Steve has the big scary "YOU WILL DIE" statements in there, but he also has this: > I went ahead and built what’s next. First I predicted it, back in March, in Revenge of the Junior Developer. I predicted someone would lash the Claude Code camels together into chariots, and that is exactly what I’ve done with Gas Town. I’ve tamed them to…
> If you say two different and contradictory things, and do not very explicitly resolve them, and say which one is the final answer, you will get blamed for both things you said, and you will not be entitled to complain about it, because you did it to yourself. Our industry is held back in so many ways by engineers clinging to black-and-white thinking. Sometimes there isn’t a “final” answer, and sometimes there is no…
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#129Earlier quoted context omitted.
I don't get you guys that are getting such bad results. Are you guys just trying to one shot stuff? Are you not using agents to iterate on things? Are you not putting agents against each other (have one code, one critique/test the code, and put them in a loop)? I still look at the code that's produced, I'm not THAT far down the "vibe coding" path that I'm trusting everything being produced, but I get phenomenal resul…
My (former) coworker who’s heavy into this stuff produced a lot of unmaintainable slop on his way out while singing agents praises to hire-ups. He also felt he was getting a lot of value and had no issues.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#130Earlier quoted context omitted.
Ok but this entire idea is very new. Its not an honest criticism to say no one has tried the new idea when they are actively doing it. Honestly I don't get the hostility. Yegge is running an experiment. I don't think it will work, but it will be interesting and informative to watch.
> Ok but this entire idea is very new. Its not an honest criticism to say no one has tried the new idea when they are actively doing it. Not really new. Back in the day companies used to outsource their stuff to the lowest bidder agencies in proverbial Elbonia, never looked at the code, and then panickedly hired another agency when the things visibly were not what was ordered. Case studies are abound on TheDailyWTF f…