There have been several iterations to have a unified way to build Android and iOS apps. - using HTML - using JavaScript - using JS+React - using Dart - using Kotlin - using Swift This fundamentally does not work for anyone with more than 10M+ installs just like you can't write Mandarin and English in one script. This only works for devs who over time churn out as their app fails or becomes too big [1] 1 - https://ash…
Well, I did work on a Flutter app with a tiny team between 2018-2021 and we had 15M installs, were app of the day, got featured multiple times in the App Store, got Google’s design award, were a preloaded app on iPhones in Apple Stores in several countries, and were overall doing quite well.
It was a very focused app though, so the size of our codebase didn’t really grow with the number of installs.