Earlier quoted context omitted.
That's why I give the LLM a readonly connection
This is much better than MCP, which also stuffs every session's precious context with potentially irrelevant instructions.
Skills Officially Comes to Codex
121–130 of 133 posts
Re: Skills Officially Comes to Codex
#122Re: Skills Officially Comes to Codex
#123Earlier quoted context omitted.
This is much better than MCP, which also stuffs every session's precious context with potentially irrelevant instructions.
They could just make mcps dynamically loaded in the same way no?
Re: Skills Officially Comes to Codex
#124Earlier quoted context omitted.
Skills are the matrix scene where neo learns kungfu. Imagine they are a database of specialized knowledge that can an agent can instantly tap into _on demand_. The key here is “on demand”. Not every agent or convention needs to know kung fu. But when they do, a skill is waiting to be consumed. This basic idea is “progressive disclosure” and it composes nicely to keep context windows focused. Eg i have a metabase skil…
Nice analogy!
Re: Skills Officially Comes to Codex
#125People are really misunderstanding Skills, in my opinion. It's not really about the .md file. It's about the bundling of code and instructions. Skills assume a code execution environment.
Re: Skills Officially Comes to Codex
#126Earlier quoted context omitted.
On top of everything you've described, one more advantage is that you can use the agents themselves to edit / improve / add to the skills. One easy one to do is something like "take the key points from this session and add the learnings as a skill". It works both on good sessions with new paths/functionality and on "bad" sessions where you had to hand-hold the agent. And they're pretty good at summarising and extract…
Add reinforcement learning to figure out which skills are actually useful, and you're really cooking.
The path to recursive self-improvement seems to be emerging.
Re: Skills Officially Comes to Codex
#127Re: Skills Officially Comes to Codex
#128Re: Skills Officially Comes to Codex
#129can we use notepad or somrthing free and not proprietary?
Re: Skills Officially Comes to Codex
#130How can skills be monetised by creators? Obviously they are empowering Codex and Claude etc, and many will be open source or free. But for those who have commercial resources or tools to add to the skills choice, is there documentation for doing that smoothly, or a pathway to it? I can see at least a couple of ways it might be done - skills requiring API keys or or other authentication approaches, but this adds frict…