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Asus Announces October Availability of ProArt Display 8K PA32KCX

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Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#121

Earlier quoted context omitted.

Yeah sure, as long as you have a lot of resources for testing widely. Still, if you were to make an analogy you should target for a few devices that represent the "average", just as its done for (most) pop music production.

> if you were to make an analogy you should target for a few devices that represent the "average" For Macs, 220DPI absolutely is the average.

I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from - my former employers equipped all the software engineers with dual-4K displays nearly a decade ago.

One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world, and >2K displays have been cheap on desktop for a really long time.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#122

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

The likelihood of dead pixels increases quadratically with resolution, hence panel yield drops correspondingly. In addition, the target audience who has hardware (GPUs) that can drive those resolutions is smaller.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#123

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

> and potentially 8k at 32"

What's your actual use-case for this? I run a 32" 4K, and I have to stick my nose within a foot (~30cm) of the display to actually spot individual pixels. Maybe my eyesight isn't what it used to be

I'd kill for a 40" 5k or 6k to be available - that's significantly more usable desktop real estate, and I still wouldn't be able to see the pixels.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#124
post #108

Earlier quoted context omitted.

You don't really need 8K for gaming, but upscaling and frame generation have made game rendering resolution and display resolution almost independent.

And if all else fails, 8K means you can fall back to 4K, 1440p or 1080p with perfect integer scaling.

Except that the hardware doesn’t necessarily offer perfect integer scaling. Oftentimes, it only provides blurry interpolation that looks less sharp than a corresponding native-resolution display.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#125

Earlier quoted context omitted.

> if you were to make an analogy you should target for a few devices that represent the "average" For Macs, 220DPI absolutely is the average.

I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from - my former employers equipped all the software engineers with dual-4K displays nearly a decade ago. One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world, and >2K displays have been cheap on desktop for a really long time.

I believe there are a lot of people using 1080p monitors because they bought it a while ago and they're still working fine. There's also a lot of lower-end 1080p monitors still being sold today.

> One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world

I personally see a lot of 1080p screens on new gaming laptops too. Lots of people get those for work from what I see with my peers. When I sold my RTX 3060 laptop with a 1080p screen, most buyers wanted it for professional work, according to them.

> I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from

If anything, this is exactly the place where I'd expect a bunch of people to be rocking an older Thinkpad. :)

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#126
post #26
post #16

I swore a blood oath that I would never buy an Asus product ever again, after three terrible laptops from them in a row, but holy hell do I kind of want this monitor. My main "monitor" right now is an 85" 8K TV, that I absolutely love, but it would be nice to have something smaller for my upstairs desk.

What are the cons of having a large TV as a monitor? I've been considering something like this recently, and I wonder why is this not more common.

Depending on the specific TV, small details like text rendering can be god-awful.

A bunch of TVs don't actually support 4:4:4 chroma subsampling, and at 4:2:2 or 4:2:0 text is bordering on unreadable.

And a bunch of OLEDs have weird sub-pixel layouts that break ClearType. This isn't the end of the world, but you end up needing to tweak the OS text rendering to clean up the result.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#127
post #124

Earlier quoted context omitted.

And if all else fails, 8K means you can fall back to 4K, 1440p or 1080p with perfect integer scaling.

Except that the hardware doesn’t necessarily offer perfect integer scaling. Oftentimes, it only provides blurry interpolation that looks less sharp than a corresponding native-resolution display.

The monitor may or may not offer perfect scaling, but at least on Windows the GPU drivers can do it on their side so the monitor receives a native resolution signal that's already pixel doubled correctly.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#128

Earlier quoted context omitted.

Where are you finding monitors with https://www.rtings.com/monitor/tests/inputs/input-lag

Most people lack an understanding of displays and therefore what they are quoting and are in fact quoting the vendors claimed pixel response time as the input lag. It’s gotta be the most commonly mixed up things I’ve seen in the last twenty years as an enthusiast.

well atleast i didn't misunderstand my own lack of understanding :D ... -

the part of feeling the difference in response times, that's true though, but I must say, the experience is a bit dated ^^ i see more high resolution monitors have generally quite slow response times.

<1ms was from CRT times :D which was my main counter-striker days. I do find noticable 'lag' still on TV vs. monitor though but i've only tested on HD (1080p) - own only 1 4k monitor and my own age-induced-latency by now far exceeds my display's latency :D

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#129
post #75

The problem with using this kind of monitor for any work that others will view on their own monitors is that your perception of what looks good will be way off. For example, it's clear that a lot of the Rust UI framework developers have been working on Macs for the last few years. The font rendering on many of those look bad once you plug them into a more normal DPI monitor. If they hadn't been using Macs with Retina…

Also, it's not only about the screen resolution. Developers uses powerful macs and users have old windows - the usability is different, but devs usually don't care. Works fine on my machine!

Had reported many issues where to reproduce they needed to enable 10x throttling in the browser. Or use a Windows machine.

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