The thing that makes liquid glass actually somewhat work compared to previous shiny glass designs is the automatic tint adjustment for contrast. Nothing I've seen actually pulls this off.
Liquid Glass in the Browser: Refraction with CSS and SVG
121–127 of 127 posts
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#122Despite being on Firefox and seeing the effects half-working (at least we get performance ;D), this looks like the best implementation I've seen up until now (for some reason I was researching it a lot the last few days). What I loved most though is the website design and the carefully crafted interactive visualizations! For me, they're on the same level as those of Bartosz Ciechanowski and Josh Comeau. I really want…
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#123What a beautiful demo and great highlight that Liquid Glass is not all "liquid ass", as in it could actually be usable for very specific niches. The Magnifying Glass example is just gorgeous!
The best use of it on the iPhone beta is definitely the video player overlay UI and a floating search box. Two things highlighted in the post.
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#124Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#125How are the vector field animations done? The whole website is impressive but I'd love to be able to build those.
I used React with vanilla SVG and Motion to animate.
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#126If the author is around here, I think there is an error in the Equations section. In the Convex Circle equation I think it has an extra set of parens. sqrt(1-(1-x)^2) I believe as it is it’s just linear.