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Doom Didn't Kill the Amiga (2024)

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Re: Doom Didn't Kill the Amiga (2024)

#121

Earlier quoted context omitted.

A 286 machine with no sound card and needing a costly external monitor, while the Amiga could just be hooked up to a household TV (it's not like you could tell the difference in quality at VGA 320x200 resolution). That's hard to describe as a high-end or multimedia-capable PC. It seems that you're proving the point I made.

Did you get colour out of a TV on the A500? I know the original A1000 had amazing colour composite output, but I don't think the other models did.

European TVs had RGB inputs since seventies.

Re: Doom Didn't Kill the Amiga (2024)

#122

The Amiga is a very interesting case. It started out extremely capable, with a complex architecture with multiple coprocessors tightly coupled to memory and the CPU. As time passed, that complexity made it more difficult to build newer, better Amigas that were compatible with the software already written for it. All its unique features - graphics, 2D acceleration, audio - made it complicated to improve the machine. T…

It was only difficult because Commodore fired engineers to cut cost. They left absolute minimum staff just to keep the lights on. One example - there was no one at Commodore capable of re-designing Paula stupid PLL to accept 1Mbit clock so Amiga could support HD floppies.

They had patents https://patents.google.com/patent/US4780844A/en they had design documents for original chip, they had chip fab, they had no one with skill nor will to pay for it. All it needed was adding switchable clock dividers to control logic.

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