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Sega mistakenly reveals sales numbers of popular games

gematsu.com

121–130 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#121
post #38

The real story here is the highlighting of the flawed attempt to redact a document. Happens a lot.

The only foolproof way I trust is to redact it digitally, print it on paper, and scan it. I’ve used bad redaction to my advantage at work to make money, I’m all for other people using bad redaction techniques :)

What if you just block out text in PDF, then Print to PDF - does that retain the text behind the black block?

If it does, then Export to PNG almost certainly removes it (while also removing all other selectable text)

Re: Sega mistakenly reveals sales numbers of popular games

#122
post #39

Earlier quoted context omitted.

Not to mention the entirely of art, music, literature. The concept of stories in general. It’s such an absurdly bad take they can’t be serious.

Sadly I suspect they are. There’s an entire culture of denigrating anything fun by absurdly reducing it to its basic components. I’ve seen a lot of people denigrate football by calling it “kickball” and “just 20 men running around chasing a ball on a field.” I guess we could say our job is just hitting a keyboard thousands of times a day, no idea how anyone would enjoy that! /sarcasm

Sorry but I think your analogy is just wrong.

In football anybody in the world who has legs and can walk can perform the main goal of football which is to get a ball into a very large net. It doesnt take any skill to perform the feat whatsoever. The skill only comes with who you choose to play against. From that angle, it is just 20 people chasing a ball around, it just depends on the skill level of the players as to whether that is interesting to you or not.

With programming, not everybody with fingers can achieve the end goal which is to write working software. It takes years of learning and practice to be able to make even the most basic piece of software, whereas my 2 year old child can reliably kick a ball into a net.

The difference between the two is that football, and sport in general, creates enjoyment by intense moments of tension and excitement in a small space of time. Programming is an intellectual activity, where its payoff is in solving mathematical and logical puzzles to achieve a goal. Its not far fetched to see that people who get enjoyment from one type thing might not enjoy the other.

Why does everybody have to enjoy everything?

Re: Sega mistakenly reveals sales numbers of popular games

#123
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

In your replies you've shown yourself to be a professional hater. Either you're trolling or you really just have no understanding of humans. You must be baffled by practically everyone around you if your comment is your true belief.

Surely there is at least one thing that you enjoy in your life that is fairly similar across iterations.

Re: Sega mistakenly reveals sales numbers of popular games

#124
post #19

Earlier quoted context omitted.

Clothes wear out though. I buy the same two maroon and gray button up shirts once a year because usually the ones I bought a few years ago have holes in them by then. Video games don't wear out, you can still play the same software you bought in 2003 today.

> Video games don't wear out, you can still play the same software you bought in 2003 today. The way you perceive them does, at least did back in 2023 (or 2013) and earlier. You pick up, say, original Half Life or something from that time; story-wise it's the same game you remember, but in terms of experience, is nigh-unplayable in its original form now, because you already experienced how decades of progress in vide…

> you already experienced how decades of progress in videogames look like

IMO the quality of games has gone greatly downhill, and when I pick up something old like Doom 3, Half Life 2, or Portal, I am staggered by how good they are in comparison to most of the unity based slop which currently passes for games.

Re: Sega mistakenly reveals sales numbers of popular games

#125

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

I felt that way about the setting but once I got into it, it's possible to play and enjoy it as a variation of the card combat/collecting mechanics of Pokemon and that opens one to try Shin Megami Tensei V and maybe min maxing the other stuff in the game.

Re: Sega mistakenly reveals sales numbers of popular games

#126
post #38

The real story here is the highlighting of the flawed attempt to redact a document. Happens a lot.

The only foolproof way I trust is to redact it digitally, print it on paper, and scan it. I’ve used bad redaction to my advantage at work to make money, I’m all for other people using bad redaction techniques :)

Print single-sided. Otherwise there's a risk that nominally invisible bleed through from the other side can be enhanced. It's better to just convert a PDF to images directly and redact that.

Re: Sega mistakenly reveals sales numbers of popular games

#127
post #121

Earlier quoted context omitted.

The only foolproof way I trust is to redact it digitally, print it on paper, and scan it. I’ve used bad redaction to my advantage at work to make money, I’m all for other people using bad redaction techniques :)

What if you just block out text in PDF, then Print to PDF - does that retain the text behind the black block? If it does, then Export to PNG almost certainly removes it (while also removing all other selectable text)

That sounds pretty foolproof so long as your black box fill method doesn't fill with a 99% opacity, or a flood fill leaves behind a few invisible anti-aliased pixels, or the merge operation of the black box doesn't result in some multiplication leaving a few bits of difference. Even if you erased the layer below, then filled above, I've had erasures vary in the bits outside the alpha channel messing up games using the texture info.

Overall, I kind of understand the paranoia even though in principle it does sound pretty foolproof.

Re: Sega mistakenly reveals sales numbers of popular games

#128

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Those numbers are for both original and remaster.

Re: Sega mistakenly reveals sales numbers of popular games

#129
post #38

The real story here is the highlighting of the flawed attempt to redact a document. Happens a lot.

I used to work at a company that requested a lot of documents from municipal governments. We found random people's SSNs on more than one occasion.
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