The communities centered around links and comments that I get the most value out of are those that are gently strict about the discourse that occurs on them. They are well curated by moderators. But importantly, still open to all to participate in. That takes a lot of effort, and the right curators, to do well. Invite only websites seem like a poor replacement for this. Are there examples of invite-only websites that…
Hacker News for Gamedev
121–130 of 229 posts
Re: Hacker News for Gamedev
#122maybe a petty nitpick but why do I see "41 hours ago" on one of the posts? it feels unintuitive to measure a time longer than a day in hours
Interesting take! I detest when a system says something like: 3 days ago instead of an exact date/time or the total hours since. If its months ago, then the date makes the best sense to me. Maybe I'm just data driven in some way and don't like it when people "hide" details?
Re: Hacker News for Gamedev
#123The ultimate problem is that there's just an abundance of people doing game development or game tool (engines, tools etc) development. The market is utterly saturated and honestly it's a bit depressing. People putting their heart and soul just to have "0 views, 0 comments". What's the point?
Of course this is more like an aggregator of game dev content so now you can observe the "0 views, 0 comments" phenomenom on content that itself has "0 views, 0 comments". ;-)
Re: Hacker News for Gamedev
#124I hope this catches on. For whatever reason, I haven't come across many gamedev-focused sites with good content. The gamedev subreddit is particularly disappointing. Feebdack: agree with the other comments that the background image is a bit hard on the eyes. Nice work!
And the focus is like all on 1-person indie projects with very little content from professional/AAA devs
Re: Hacker News for Gamedev
#125Re: Hacker News for Gamedev
#126Looks like another dead forum for gamedev. The ultimate problem is that there's just an abundance of people doing game development or game tool (engines, tools etc) development. The market is utterly saturated and honestly it's a bit depressing. People putting their heart and soul just to have "0 views, 0 comments". What's the point? Of course this is more like an aggregator of game dev content so now you can observe…
Re: Hacker News for Gamedev
#127Re: Hacker News for Gamedev
#128Re: Hacker News for Gamedev
#129Looks like another dead forum for gamedev. The ultimate problem is that there's just an abundance of people doing game development or game tool (engines, tools etc) development. The market is utterly saturated and honestly it's a bit depressing. People putting their heart and soul just to have "0 views, 0 comments". What's the point? Of course this is more like an aggregator of game dev content so now you can observe…
I have a list of games i have been wanting to make for ages. I was a game dev in the 80s, but got into b2b DOS, Windows and then Web dev to make for more consistent money. I guess if I ever do, I would do it for myself and if others like it, fine, if not, fine.
Tangentially related to this, in the -80s there was the video game crash and a bunch of games were even buried in the ground.
It's incredible to think about that today we're already way past that and essentially the cost of any game is about 0. Of course that's not quite true, the market is bimodal where you have the games that cost nothing (because user's would not pay for them) and then the triple A level games.
Unfortunately in the former group creation of the games still costs something so now any studio with paid workers has to rely on secondary avenues for revenue since the user's aren't willing to pay up front to pay the game.
I'm really not sure if this is a healthy market anymore.
Re: Hacker News for Gamedev
#130The communities centered around links and comments that I get the most value out of are those that are gently strict about the discourse that occurs on them. They are well curated by moderators. But importantly, still open to all to participate in. That takes a lot of effort, and the right curators, to do well. Invite only websites seem like a poor replacement for this. Are there examples of invite-only websites that…
https://lobste.rs/ is invite only and HN level quality IMO
No thanks.