The fact that the search works impressed me more than anything. Of course, like every great magic trick, it seems so simple once it is explained. For the curious, here's the linked blog post describing how the project works: https://eieio.games/blog/writing-down-every-uuid/ Edit to add: I'd only tried searching for an exact UUID when I wrote this comment. I didn't realize it supports full text search! Now I'm even mo…
Every V4 UUID
121–130 of 381 posts
Re: Every V4 UUID
#122Tangentially related: HN recently (last few months) had an article explaining how large a number was. The number was something like busy beaver or 128 bit integers or something else. It illustrated how large the number was by creating activities you would do, incrementing the counter as you did them. The sequence went something like this: Walk, and every time you take a step. Add 1 After you have circled the earth, p…
Vsauce has a great video on this, and might be where that example was taken from.
https://www.youtube.com/watch?v=ObiqJzfyACM
That example starts 16 minutes into the video:
https://www.youtube.com/watch?v=ObiqJzfyACM&t=964s
But it's worth watching the whole thing.
Re: Every V4 UUID
#123Re: Every V4 UUID
#124Re: Every V4 UUID
#125Tangentially related: HN recently (last few months) had an article explaining how large a number was. The number was something like busy beaver or 128 bit integers or something else. It illustrated how large the number was by creating activities you would do, incrementing the counter as you did them. The sequence went something like this: Walk, and every time you take a step. Add 1 After you have circled the earth, p…
Re: Every V4 UUID
#126The fact that the search works impressed me more than anything. Of course, like every great magic trick, it seems so simple once it is explained. For the curious, here's the linked blog post describing how the project works: https://eieio.games/blog/writing-down-every-uuid/ Edit to add: I'd only tried searching for an exact UUID when I wrote this comment. I didn't realize it supports full text search! Now I'm even mo…
Re: Every V4 UUID
#127Tangentially related: HN recently (last few months) had an article explaining how large a number was. The number was something like busy beaver or 128 bit integers or something else. It illustrated how large the number was by creating activities you would do, incrementing the counter as you did them. The sequence went something like this: Walk, and every time you take a step. Add 1 After you have circled the earth, p…
That's why we need 128 bit numbers.
Re: Every V4 UUID
#128Tangentially related: HN recently (last few months) had an article explaining how large a number was. The number was something like busy beaver or 128 bit integers or something else. It illustrated how large the number was by creating activities you would do, incrementing the counter as you did them. The sequence went something like this: Walk, and every time you take a step. Add 1 After you have circled the earth, p…
Re: Every V4 UUID
#129(this also breaks browser forward and backward trackpad gestures)
Re: Every V4 UUID
#130185e45bc-750b-43d7-91ee-314159265358