Earlier quoted context omitted.
>and more about "don't add any assembly programmer conveniences or other such cleverness, rely on compilers instead of frontend silicon when possible" What are the advantages of that?
It shifts implementation complexity from hardware onto software. It's not an inherent advantage, but an extra compiler pass is generally cheaper than increased silicon die area, for example. On a slight tangent, from a security perspective, if your silicon is "too clever" in a way that introduces security bugs, you're screwed. On the other hand, software can be patched.
It often feels like as a community we don't have an interest in making better tools than those we started with.
Communicating with the compiler, and generating code with code, and getting information back from the compiler should all be standard things. In general they shouldn't be used, but if we also had better general access to profiling across our services, we could then have specialists within our teams break out the special tools and improve critical sections.
I understand that many of us work on projects with already absurd build times, but I feel that is a side effect of refusal to improve ci/cd/build tools in a similar way.
If you have ever worked on a modern TypeScript framework app, you'll understand what I mean. You can create decorators and macros talking to the TypeScript compiler and asking it to generate some extra JS or modify what it generates. And the whole framework sits there running partial re-builds and refreshing your browser for you.
It makes things like golang feel like they were made in the 80s.
Freaking golang... I get it, macros and decorators and generics are over-used. But I am making a library to standardize something across all 2,100 developers within my company... I need some meta-programming tools please.