Earlier quoted context omitted.
"Yokoi said 'The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply.' He articulated his philosophy of 'Lateral Thinking of Withered Technology' (枯れた技術の水平思考, Kareta Gijutsu no Suihei Shikō) (also translated as 'Lateral Thinking with Seasoned Technology'), in the book Yokoi Gunpei Game House." https://en.wikipedia.org/wiki/Gunp…
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Kawaii – A Keychain-Sized Nintendo Wii
121–130 of 225 posts
Re: Kawaii – A Keychain-Sized Nintendo Wii
#122Earlier quoted context omitted.
"Yokoi said 'The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply.' He articulated his philosophy of 'Lateral Thinking of Withered Technology' (枯れた技術の水平思考, Kareta Gijutsu no Suihei Shikō) (also translated as 'Lateral Thinking with Seasoned Technology'), in the book Yokoi Gunpei Game House." https://en.wikipedia.org/wiki/Gunp…
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Re: Kawaii – A Keychain-Sized Nintendo Wii
#123Earlier quoted context omitted.
Lawsuit to what? Their CAD files, the build instructions? The board shipped with the Nintendo Wii?
Using the word "nintendo" on something intended to play any kind of games is trademark infringement. The Kawaii devs likely don't intend to confuse people, but if a consumer saw this product for sale they'd rightly assume it's a Nintendo product. Using a brand name like this just makes things easier when Nintendo attorneys barely have to roll out of bed when sending a cease and desist order. Just call it Kawaii and s…
Needless to say, they are pretty safe from Nintendo. If these guys aren't selling the schematics, and posting them for free, Nintendo has a lot less of a leg to stand on.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#124Earlier quoted context omitted.
The problem is when even Nintendo’s own first party titles are struggling with the hardware. That wasn’t that common with the Wii, 3DS, or previous consoles but very very very noticeable on Switch
Super Mario 64 had abysmal performance for a title on the N64 that wasn't even that complicated compared to things that would later release on the console. But in the 90s, when you got home with your very first device capable of rendering "real time" 3D graphics for $200, you didn't really care that "real time" meant 12fps at times. We used to have pretty low standards for framerate.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#125Earlier quoted context omitted.
Instead of a sensor bar you can use two burning candles.
You can what now?
Turns out all the smarts are in the controllers, the bar is just there to show a couple of fixed points for positioning.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#126Using Nintendo’s branding in the box seems ill-advised. That’s giving Nintendo more fodder for the eventual lawsuit.
Lawsuit to what? Their CAD files, the build instructions? The board shipped with the Nintendo Wii?
That's commerce.
Now, obviously: Their target market knows exactly what they're buying, and they aren't going to be confused by any of this at all.
But trademark law (and the surrounding case law) may not see it that way.
It's easier (and a lot less fear-inducing) to cease-and-desist before Nintendo's IP lawyers send a nastygram than it is to do so afterward. (And in order to keep their trademark intact, they pretty much have to send that nastygram. Trademarks are very much a defend-it-or-lose-it thing.)
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"Sorry guys, the first order had to be scrapped along with all of the money we collected and spent on it. If anyone is still interested, the price is still $55 for a shell without the logo if we can get another 30 orders in again."
Re: Kawaii – A Keychain-Sized Nintendo Wii
#127Earlier quoted context omitted.
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That's the road design's fault, not his. Japan had a very very high rate of pedestrian accidents back then, they fixed it, and they didn't do it by drinking any less or losing pedestrian right of way.
Saying it was "road design's fault" or even implying he was a "pedestrian" in this context is kinda weird without any further explanation.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#128Does it count if you need to plug it into an external dock to play?
Buuuut yeah I thought similarly - there's no video output, power input or any way to connect controllers without that dock.
Compare it to one of the other tiny builds - https://github.com/loopj/short-stack - which seems to support wireless remotes, has HDMI and takes USB-C for power.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#129Earlier quoted context omitted.
Fun video games never went away. Look for games by indie developers instead of AAA titles.
It's actually a golden age for fun video games, because we are swimming in new beautiful, engaging, original titles every year. Some things really take you by surprise as well. I never saw Inscryption, Disco Eliseum or Hades coming, and I think nobody did. And even oldish games still have great value. I still play LoL or Isaac, and they are as good as they were on day 1. Plus, you get the Switch then the Deck refresh…
I don’t think Hades came as a surprise to anyone who was already a fan of the devs from Bastion and Transistor.
Re: Kawaii – A Keychain-Sized Nintendo Wii
#130Earlier quoted context omitted.
And we're all still talking about that one regularly...
I remember thinking the commercials made it look cool when I was 4 or 5 (I vividly remember some sort of surfing game), but then I never encountered a single person who owned one. Same with the TurboGrafx-16.