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Coding in Vision Pro

willem.com

121–130 of 465 posts

Re: Coding in Vision Pro

#121

This is my goal and hope, but I'll temper OP's points with how things stand today. Background: I got my AVP on Monday 5th (having gotten up before dawn to place my order when it first became available). I am a programmer with a multi-screen setup to maximize my usable workspace, which consists of editor, terminal, and browser windows. My hope is for the AVP to replace a set of fixed screens, and have in effect infini…

its been 14 years on the iPad and even longer on MacOS and neither of them have good window management, I really don't think Apple will come up with a good solution on the vision pro

sigh thanks for the reality check.

Re: Coding in Vision Pro

#122
post #94

Earlier quoted context omitted.

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

> aligned on whole real pixels Remember that you're working with two screens, not one, and they have to have coordinated projections that will also depend on the user's IPD.

Well ok, but is it a problem to have the text aligned on both screens, if the user is fine with some "stuttering" when moving or with keeping the virtual screen fixed?

Re: Coding in Vision Pro

#123

Earlier quoted context omitted.

I returned mine today after attempting to use it for work for a few hours at a time over the last week. I felt the same eye strain with my Mac as a mirrored display. Zoom calls were cool, but nobody could take the Persona seriously. After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough.

> After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough. Curious if you've ever gotten your vision tested? I don't need glasses in everyday life, but I did go to an optometrist and got a pair anyways after I got annoyed one night that a friend could read a faraway sign and I couldn't quite. They make things a little bit sharper but not…

Interesting. I'm also nearsighted, so I've always assumed that I don't need glasses when wearing VR headsets. It's easier to just take them off before putting on the headset (MQ3) and I've not noticed a difference in clarity — but I do experience eye strain and visual exhaustion if I wear the headset for too long, so it might be worth comparing longer sessions with and without glasses.

Re: Coding in Vision Pro

#124
post #94
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

That's an interesting point. You potentially also have alignment issues with the window being placed spatially, i.e., rendering text that is not perpendicular to the plane of the screens. When moving my head in the AVP I'm moving the screens, unlike when I move my head to look at a different part of a monitor.

Re: Coding in Vision Pro

#126
post #94
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

Windows aren’t perpendicular to your view, though. They shear because of perspective.

Re: Coding in Vision Pro

#127
post #108
post #79

Earlier quoted context omitted.

> Zoom calls were cool, but nobody could take the Persona seriously. This is going to be another of their socially awkward gimmicks like Memojis they will double down until they inevitably fail. I really feel like Apple actually just doesn’t feel it and every time they’re pushing their weird geeky ideas onto their users they loose a bit of coolness factor. And if kids decide Apple got too cringe, while someone else m…

I’ve wondered the same. Apple has been a “given” for 20 years because they somehow keep shipping great stuff and avoid the Microsoft trap of looking like total dorks by existing in an echo chamber. Even if they made a small misstep or had an awkward moment in a launch announcement, it was seen as endearing and forgivable. But there seem to be an increase in moments where Apple comes across as behind the curve, or not…

>avoid the Microsoft trap of looking like total dorks by existing in an echo chamber.

Lolwhut?? Microsoft wishes it had a fraction of the echo chamber Apple fans create. It's what Apple is known for.

>Even if they made a small misstep or had an awkward moment in a launch announcement, it was seen as endearing and forgivable.

Uhhhh... "You're holding it wrong" was an absolute unmitigated PR disaster for Apple. It was one of the worst kinks ever in the "reality distortion field". People were rightly pissed. It was smug and stupid, not endearing.

Re: Coding in Vision Pro

#128
post #11

I am thinking of upgrading my work station and I suppose this is cheaper than three 5K TB monitors. But is it really as good?

LG 24" 4k monitors are like $350 - might be worth a try. I have two with my M3 Pro and they look fantastic - sharp text, good color and viewing angles.

I have a pair of those, they are great. Wish they were a bit brighter but can't complain for the price.

Re: Coding in Vision Pro

#129

> Yet, it is fake, as I am sitting on our top floor, a barely furnished room full of items belonging to a family house with two young kids Define dystopia.

noun An imaginary place or state in which the condition of life is extremely bad, as from deprivation, oppression, or terror

Sure! Thank you. There's a few good definitions out there, some more absolute than others, but none of which quite capture the generally subjective nature of it. Personally tend to align more towards the "corrupted utopia", esp. where acceptance is controversial or blurred ... think the matrix or fahrenheit 451.

But the scene I pictured when I read that line, rightly or wrongly, was straight out of pearl jam's do the evolution. It's evolution baby.

Re: Coding in Vision Pro

#130
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I returned mine today after attempting to use it for work for a few hours at a time over the last week. I felt the same eye strain with my Mac as a mirrored display. Zoom calls were cool, but nobody could take the Persona seriously. After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough.

Could be the motion blur. Vision Pro is in this really weird cross section of insanely good visuals but really bad motion blur. Generally a little motion blur is OK, but the better your visuals get, the worse and more apparent motion blur can be.

Personally I found AVP to be most draining if I'm moving my head around a lot and experiencing this motion blur. If I'm just looking at the screen in front of me, I get fatigued less

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