Earlier quoted context omitted.
Reminds me of something I once heard a VP say at a very old, established company. Something along the lines of, "Our brand is trust. It took 90 years to build it, but it would take just one day to destroy it." The point he was making was that this old, established company's biggest asset was its brand, and its brand identity was just "trust" (they made professional products, and others could undercut them, but pros w…
As an example here, my father and grandfather used to swear by Craftsman tools. No matter the context, if there was a Craftsman version, they'd go for it because they implicitly trusted the quality. Then the Craftsman brand downshifted its production quality to compete in price and their reliability fell through the floor. Now my family will skip over Craftsman entirely even if it's competitive in price, since the br…
Unity's oldest community announces dissolution
121–130 of 465 posts
Re: Unity's oldest community announces dissolution
#122Earlier quoted context omitted.
To play devil's advocate... Unity isn't close to profitable, and never has been. At some point money has to be made or the lights get turned off.
Unity has been on a buying spree including traditional TV/Movie CGI firms for some insane reason†. They're just plain _bad_ at spending money. († Yes, I know the growth potential from real-time to rendered. I still think it's a terrible investment.)
Re: Unity's oldest community announces dissolution
#123Earlier quoted context omitted.
All it is is a fun sounding word for "rent-seeking"
Sounds lazy and crass to me. Instead of a word meant to accurately convey a concept it's meant to broadly convey a concept and ones feelings on it in the same breath; much like the term "woke". I'd rather use something around a historical event that can also be used to help understand a concept through allegory, like "Dutch disease", or "cargo cult". Those are fun.
I know which one I would say in polite company.
Re: Unity's oldest community announces dissolution
#124Unity really showing the world how to tank a business by letting a few MBA’s at the top make a decision for profit.
Re: Unity's oldest community announces dissolution
#125I grant the premise that Unity sucks and has made changes that make it much harder to be an indie developer using its runtime. That said, I don't understand the decision to shut the group and encourage members to move to a more general game dev group instead. If the reason is "everyone stopped using Unity, we don't have any members" then I understand, but the press release didn't say that. In fact it implied there mi…
Re: Unity's oldest community announces dissolution
#126Earlier quoted context omitted.
To play devil's advocate... Unity isn't close to profitable, and never has been. At some point money has to be made or the lights get turned off.
I would argue that Unity is about 10x the size it needs to be. They could shed a significant portion of their employees and still produce a good product. They are in the perpetual growth trap that so many of these companies fall into when they get bigger than a niche audience
Re: Unity's oldest community announces dissolution
#127Earlier quoted context omitted.
My company is actively using this model now. It's really hard watching competitors raise multi-million dollar rounds though.
Unless your plan is to vest and cash out, you shouldn't envy them.
Canonical example: MailChimp
The founders retained essentially all the equity (Atlanta), so when push came to shove they decided "Fuck it, we'd rather be rich than work" and sold the company.
It feels like the only way to avoid this would be aligning the equity structure with employees and customers in a better way.
Re: Unity's oldest community announces dissolution
#128Earlier quoted context omitted.
> Does that really help? Even when open-source, it's only a matter of time before an Oracle or Google or Microsoft or Meta takes it over (if they didn't develop it to begin with). Of course it can help. For example, when Oracle bought MySQL, it was forked and we got Maria. When Emby pissed off people, it was forked and we got Jellyfin. There are plenty of other examples. Whether or not you like these products, the po…
OpenZFS is another great example.
Re: Unity's oldest community announces dissolution
#129I wish I had a large enough Twitter following to make a public claim about this before Unity "went back" on the first version of the recently-announced pricing changes, but I was nearly certain this was an intentional move to make the "Update on our update" second version more palatable. There's probably a wiki link somewhere to the Proper Noun PR phenomenon in business school for this strategy, but the "terrible pla…