Earlier quoted context omitted.
The fact that this isn't some mod or fan effort either, but a 100% no-malarky release from the actual developer, along with a manual, template, and tutorials; is absolutely amazing.
They used to employ a full time economist, Dr. Eyjolfur Guðmundsson. He was great, he would prepare quarterly economic reports https://cdn1.eveonline.com/community/QEN/QEN_Q4-2010.pdf They really are a sight to behold. Eventually they got simpler, then annual. They do them monthly now, but Guðmundsson isn't part of it and they are really nothing more than data dumps with some automated infographs.
EVE Online: Add-in for MS Excel
121–130 of 149 posts
Re: EVE Online: Add-in for MS Excel
#122Earlier quoted context omitted.
Point given for "write my own ERP software." I work with that stuff on a daily basis, and am actually thinking of trying just that.
I’ve only dealt with a couple of ERP systems briefly and at the lowest levels, but they both felt like an incredibly inefficient undertaking that is ripe for some disruption.
That's because no 2 ERP deployments are the same: you either have a rigid, fully bespoke system that's "easy" to develop, but can't be used anywhere else. OR you have a gigantic ERP system that has knobs up the wazoo for customizability, which supports an entire industry of consultants that do installation & configuration (like SAP)
Re: EVE Online: Add-in for MS Excel
#123Earlier quoted context omitted.
They used to employ a full time economist, Dr. Eyjolfur Guðmundsson. He was great, he would prepare quarterly economic reports https://cdn1.eveonline.com/community/QEN/QEN_Q4-2010.pdf They really are a sight to behold. Eventually they got simpler, then annual. They do them monthly now, but Guðmundsson isn't part of it and they are really nothing more than data dumps with some automated infographs.
I’ve been “winning Eve” (the only way is not to play) for nearly a decade, and the “used to” bit of this fact made me a bit sad.
Re: EVE Online: Add-in for MS Excel
#124Earlier quoted context omitted.
Huh, I had an idea recently to make an API-only game like that. Would let people build their own tools/GUIs and go as crazy as they'd like with building their own AI to control their empire. Just feels extremely niche, even if it scratches my own gameplay itch.
Something like this? https://spacetraders.io/
Re: EVE Online: Add-in for MS Excel
#125They should team up with the Financial Modeling World Cup and do a hybrid EVE/Excel esports event. (Reference for those who are unfamiliar: https://arstechnica.com/gaming/2022/08/excel-esports-on-espn... )
Re: EVE Online: Add-in for MS Excel
#126Earlier quoted context omitted.
> Whoa there! Before you reply, remember that fun is relative to each person, what's fun for you is not necessarily fun for me! This whole part could have been replaced by adding "it's just not fun _for me_", and without making it sound like you do think the game is objectively not fun but don't want to defend it.
You'd think that, but in the past when I say I just don't enjoy it, or it's not fun for me, I get a bunch of replies about why I'm wrong and what I missed out on, and what I should do to make it fun.
Re: EVE Online: Add-in for MS Excel
#127Earlier quoted context omitted.
I recall an article from a few years ago about a guy in the Mission in SF and his entire job was being the "accountant" for his guild - and he talked about he never logs into the game, just manages the resources of the guild via excel. And yes, if you never seen Shkreli do exccel, youll be very impressed.
It's not like I don't believe you, but I scrolled through two of his videos where he used excel and I didn't notice anything unusual. So if anyone has an example of some wizardry, please share!
Re: EVE Online: Add-in for MS Excel
#128Earlier quoted context omitted.
More details: this game is an economic MMO. If a major player that used to produce a huge chunk of the supply of coffee suddenly decides to quit, then everyone in the market for coffee will notice. Fortunately, almost everyone needs coffee (it makes your production times faster), so ideally someone steps up to fill that supply because they know the demand is there. Things take hours to do. Fly a ship from Deimos to t…
Also something that might be interesting: the developer has recently started releasing monthly economic reports [0], (for example, see the most recent one for May [1]). These cover: - money supply (for each currency) - production of fundamental ores, minerals, gases, liquids - production of consumables (for your workforce) - balances of the market makers (MM). For background, for a particular material/commodity, a co…
The word is tinged, and unfortunately so—but a functional economy that provides operators entertainment like this sounds like the start of a metaverse.
Re: EVE Online: Add-in for MS Excel
#129Earlier quoted context omitted.
Huh, I had an idea recently to make an API-only game like that. Would let people build their own tools/GUIs and go as crazy as they'd like with building their own AI to control their empire. Just feels extremely niche, even if it scratches my own gameplay itch.
I'm concerned that such a game would be so much more rewarding to me as a developer than my actual software development job is, that I would become miserable at work!
Now you can program in your program while you're programing your program to simulate programming programs against other programmers!
Re: EVE Online: Add-in for MS Excel
#130Earlier quoted context omitted.
Oh the good old days of Planetarion and Hyperiums (I think both are still running, too?)
Wow, I didn't expect someone to remember Planetarion! I played it back then but I have no idea how popular it was overall.