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Times New Bastard

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121–130 of 138 posts

Re: Times New Bastard

#121
post #65

Reminds me of Hellvetica. Unfortunately, the website is gone, but the Internet Archive has saved us this gem: https://web.archive.org/web/20201229053709/https://hellvetic...

This is beautiful for grating discomfort. And for over the top insanity, there's always Z̴͔̊ͤͨ̀ͅä͚̦̯̤͟l̸̤̙̰̥̝ͭ͛ģ͍̫̙̬̪̺ͯo̧̞̖ͤͪͦ͒ ̵̗͍̩͔̀ͭͪţ̪̯̘̭̤̲̰͗͒ͩͬe̢̤̙͇̘ͩ̓ͤx̷̩̤͕̺̍ͅt̩͔̪̠̞̳̟̱͂ͦ͜

I like zalgo. It teach me a lot about Unicode. I love how diactric are coded, it is very sane, and easy golfable: https://github.com/maeln/zalgo/blob/master/golfed.c

Re: Times New Bastard

#124
post #52

Neat. By a strange coincidence, I made something similar yesterday in a script to make each letter in HTML into a different font. I wanted to see if it would end up as an OCR-proof font: https://gist.github.com/tonyb486/0e3efc9240953c86a50a019b56c... An example: https://tmp.tonybox.net/chbgr.htm Rasterized and OCR'd: https://tmp.tonybox.net/ocr.pdf

It would be nice if you could make the effective character sizes more uniform.

Re: Times New Bastard

#125

Earlier quoted context omitted.

There's a whole, let's say, scripting engine that lets the font decide which glyph is going to be used that goes way further than just simple ligature substitution. People have even implemented "games" as fonts this way: https://www.coderelay.io/fontemon.html

Have there been any high profile exploits of these font scripting engines? I guess that must be where stuff like https://arstechnica.com/information-technology/2015/05/bewar... comes from. It seems quite risky, I’m used to not downloading and executing shady programs, but downloading and executing… characters… is hard to avoid.

Windows had some security issues in the past. It has a font rendering engine in the kernel.

Re: Times New Bastard

#127
post #116
post #86

Earlier quoted context omitted.

Keming matters!

There was a path of Exile patch note that said “fixed keming”. :)

Speaking of PoE font bugs, here's an amusing tale of how a GGG dev finally fixed a 6 years old font rendering bug:

https://www.pathofexile.com/forum/view-thread/3277814

Re: Times New Bastard

#130

One can get a similar, extremely ugly effect if one is reading Japanese text rendered on a Chinese language system. Many kanjis in the Japanese text will default to the glyphs in the system Chinese font. However, the kanas as well as some kanjis are not included in the Chinese font will be rendered with a failback font, frequently in a very different style.

Something similar happens when you use Spanish accent letters (á, é, í, ó, ú, ñ) with fonts that don’t include them.

It’s amazing to me that many people seem to not notice or care that random letters don’t match the font style and they keep using those fonts for Spanish.

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