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Adobe Firefly: AI Art Generator

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Re: Adobe Firefly: AI Art Generator

#121

Earlier quoted context omitted.

I hope we will see much bigger universes with intricate and detailed lore where human steers parts of storylines and visuals to make them interesting and fit together but AI fills in the blanks. Gamedev example: If NPCs lines can be generated quickly, maybe it's possible to develop open world games that change their character throughout the game. Way to often addons and expansions are carefully cordoned off from the…

Will any of these meaningfully enhance gameplay? Sure, there could be more features, but what is the marginal utility? I think people assume more immersive, more expansive is better for games, but I'm not sure this is the case.

Dungeons & Dragons demonstrated that intelligent open world is so attractive people will crank through it with all the friction of paper character sheets, rule books, encyclopedias of creature stats, dice, dungeon masters prep and problem solving…

I would love to collect a group of human and NPC players and attempt a heist from an actually intelligent dragon in an environment where no action was guardrailed

Encounter creatures and cultures with no documentation but what you learn my interacting with them

And with beautiful scenery to boot

Re: Adobe Firefly: AI Art Generator

#123

When I look at older magazines, photos, billboards, and advertisements -- today's world of media is so much more colorful and vibrant than it was in the 60s & 70s. E.g. This [0] vs. this [1]. With the race to the bottom for generating high-quality, scalable, rich and colorful illustrations at almost no cost in massive quantities, I'm envisioning the world is about to get even more colorful and vibrant. [0] https://cd…

> With the race to the bottom for generating high-quality, scalable, rich and colorful illustrations at almost no cost in massive quantities, I'm envisioning the world is about to get even more colorful and vibrant. Counterpoint: The world may get "more colorful and vibrant", but also it will go toward uniform styles as AI will take all the commercial high-paying jobs and leave all but zero opportunities for actual a…

I'm not sure it's commercial high-paying so much. If you're going to do a rebrand, you're still going to hire an agency that will fuss with the tiniest details.

At least initially, the impact will probably be more on the type of thing that even a junior designer can do in their sleep but is a lot harder for someone who isn't a designer to do.

Re: Adobe Firefly: AI Art Generator

#124
post #11

What this reinforces is that unlike with previous big innovations (cloud, iphone, etc), incumbents will not sit on their laurels with the AI wave. They are aggressively integrating it into their products which (1) provides a relatively cheap step function upgrade and (2) keeps the barrier high for startups to use AI as their wedge. I attribute the speed at which incumbents are integrating AI into their products to a…

I think you're missing a fundamental reason: adding AI functionality into products is simply easier. That is, these companies are largely not doing the hard part, which is creating and training these models in the first place. The examples you gave of of cloud and iPhone have both huge capital barriers to entry, and in iPhones case other phone companies just didn't have the unique design talent combination of Jobs an…

>That is, these companies are largely not doing the hard part, which is creating and training these models in the first place.

fyi, for Adobe Firefly, we are training or models. From the FAQ:

"What was the training data for Firefly?

Firefly was trained on Adobe Stock images, openly licensed content and public domain content, where copyright has expired."

https://firefly.adobe.com/faq

(I work for Adobe)

Re: Adobe Firefly: AI Art Generator

#125
post #92

Earlier quoted context omitted.

You're obviously not

Is that a joke? Yes you are allowed to read closed-source, proprietary code and become a better programmer for it. I've decompiled games to learn how they structure their code to improve the structure of games that I program. I had no right to that code and I used it to become a better programmer just like AI do. That's not copyright infringement. You have a right to stop me from using your code, not learning from it…

Now granted most EULAs and Terms of Service documents aren't legally enforced, most software licenses explicitly prohibit decompiling or otherwise disassembling binaries.

So, yes: They have a right to stop you from "learning" from their code. If you want that right, see if they're willing to sell that right to you.

Re: Adobe Firefly: AI Art Generator

#126

From that page's FAQs: > trained on a dataset of Adobe Stock, along with openly licensed work and public domain content where copyright has expired > We do not train on any Creative Cloud subscribers’ personal content. For Adobe Stock contributors, the content is part of the Firefly training dataset, in accordance with Stock Contributor license agreements. The first model did not train on Behance. Not sure what "firs…

I strongly suggest everyone to read this: https://techcrunch.com/2023/01/06/is-adobe-using-your-photos...

I hope it's fair to say that they do train on your work.

Re: Adobe Firefly: AI Art Generator

#127

When I look at older magazines, photos, billboards, and advertisements -- today's world of media is so much more colorful and vibrant than it was in the 60s & 70s. E.g. This [0] vs. this [1]. With the race to the bottom for generating high-quality, scalable, rich and colorful illustrations at almost no cost in massive quantities, I'm envisioning the world is about to get even more colorful and vibrant. [0] https://cd…

Counterpoint: BYTE Magazine artwork (1980s) compared to macabre SVG libraries of wavy modular body parts stitched together to show human activity.

[0]: https://api.time.com/wp-content/uploads/2014/04/bytecover.jp...

[1]: https://upload.wikimedia.org/wikipedia/commons/thumb/e/ee/Co...

Re: Adobe Firefly: AI Art Generator

#128

Earlier quoted context omitted.

People have been talking about things like ChatGPT Doing code, but I just realized... something like ChatGPT could be incorporated right into your IDE. Think Clippy, for Code... " I see you're trying to write a recursive function to compute finocacci. Would you like help? " Or Code Reviews / Static-Code-Analysis: "Hey Visual Studio. I've written a RESTful API for my application. What do you think of the approach, arc…

Clippai™

I was just going to downvote you, but really, this deserves some very public shaming! Ugh!!! /h

But it does appear that we are all doomed to spend our lives with assigned clippai’s

Dystopia. Dystopai?

Re: Adobe Firefly: AI Art Generator

#129
post #8

Interesting that the large company AI products (this, Microsoft copilot, etc) are so much more compelling than any of the startups I’ve seen. Makes me think that we haven’t seen what true innovation looks like in this space. Right now, AI is a feature, not a product. Edit: Not talking about the models themselves (stability, mid journey, GPT-x), talking about what is built on those models.

> AI is a feature, not a product Part of the reason for this is that very often the best applications of AI are really invisible to the user, making everything a little bit better, quietly behind the scenes. The same is true for software in general. The best software products automate loads of stuff behind the scenes so from the user perspective they just click a button and the thing they want to happen, happens. Per…

I don't fundamentally disagree, but if spam filters are "AI" then my bloody toaster is also artificially intelligent.

Re: Adobe Firefly: AI Art Generator

#130
post #124

Earlier quoted context omitted.

I think you're missing a fundamental reason: adding AI functionality into products is simply easier. That is, these companies are largely not doing the hard part, which is creating and training these models in the first place. The examples you gave of of cloud and iPhone have both huge capital barriers to entry, and in iPhones case other phone companies just didn't have the unique design talent combination of Jobs an…

>That is, these companies are largely not doing the hard part, which is creating and training these models in the first place. fyi, for Adobe Firefly, we are training or models. From the FAQ: "What was the training data for Firefly? Firefly was trained on Adobe Stock images, openly licensed content and public domain content, where copyright has expired." https://firefly.adobe.com/faq (I work for Adobe)

Thanks for correcting my bad assumption, appreciated.
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