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30k lines of SwiftUI in production later

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Re: 30k lines of SwiftUI in production later

#123
post #122

Earlier quoted context omitted.

But that's where the money's at :(

How so? I see orders of magnitude more webdev jobs on Indeed.com than iOS jobs.

I meant it as in the market today is mostly in mobile and the people with money are mostly on iOS, so that’s the platform to mostly target.

Re: 30k lines of SwiftUI in production later

#124
post #79
post #71

Earlier quoted context omitted.

Apple’s business goals are for 1P and 3P apps to provide the best app+device experience on Apple hardware. Everything they to is to that end, since they make their money from selling hardware. A programming language thriving is a secondary or tertiary goal.

Except the end-result of that policy is that 90% (made up number) of the app on the store are made with cross-platform tools, because very few can afford 1/ learning a language just for one platform 2/ not reusing any code at all between platforms. I don’t think swift has any future in the long term unless they go multiplatform.

You're talking about a company that continues to support a crappy macro system named after themselves, first released 30 years go, that absolutely nobody else supports or cares about.

They just don't care. Apple will do what Apple will do.

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