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Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

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Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#121

Side note, is anyone using one of these as a daily driver computer for development? The specs look decent enough and the price is cheaper than a laptop.

Is it cheaper than a laptop? For $400 you can get a pretty good chromebook that has a full size screen and keyboard. That said, it would probably work so long as you connected an external keyboard.

Steam Deck has 16 GB RAM.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#123

Earlier quoted context omitted.

Sometimes when you have a sensitive relationship, it can be helpful to support the thing that makes the other company uncomfortable without openly advertising it.

what relationship? Valve is pretty much PC only other than some ports of old source engine games. Nintendo is first party console and handheld with couple of iOS/android apps. their isn't really any relationship to be sensitive.

That's fair. I have no idea, but I was reading other people's comments as suggesting there was some relationship between them.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#124
post #49

Earlier quoted context omitted.

Steam's presence API only supports one playing device at a time. It wouldn't be able to understand multiple active playing games on one account.

So it claims, but many games let you click X on that dialog and play other games. I have an old laptop which is basically a dedicated Civ 6 machine. I can still play any other steam game on my desktop while the laptop has Civ open.

Many games on Steam can run without access to Steam. When you close that dialog you're denying the game access to the Steam API.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#125
post #51

Oddly enough, the light that Humble Bundles have shone into gaming revenue cycles has made me question our copyright system as a whole. Stay with me. In Europe during the time of Mozart, composers were incentivized to be prolific by only getting royalties off the first public performance of their works. Now that is not fair today because of course we can losslessy reproduce such things infinitely. However, Humble Bun…

We don't know the revenue Nintendo derives from virtual console sales, but you can be assured that virtually none of it is making it to the creators which is who copyright is designed to protect. An advocate for the devil would claim that those creators were compensated upfront rather than over the lifetime of the product. Therefore, the company is rightfully collecting the revenue that the creator left to them that…

You’re both essentially saying the same thing: this copyright dynamic is a vehicle for investment capitalism. And I’m not pointing this out to be glib, just recognizing that this particular line of advocacy is somewhere along the spectrum between “the thing you observe is working as designed” and “that’s good, actually”.

Which is a view you’re welcome to hold, but I’d certainly prefer a system designed for people who engage in creative work to have a greater share of what they create, and for the economics of creative work to not be so deeply entrenched in wealth consolidation for its own sake.

Disclaimer: the sum total I’ve been paid for purely creative work is approximately $11 from my share of ticket sales and a couple of drinks on the house. Which is $11 dollars more than I ever sought out, because I realized making a living as an artist had dim prospects before I even got a chance to try.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#126
post #111
post #109

Earlier quoted context omitted.

Whatever the merits of your sugggestion, verifying that a company was "actually and actively be trying to make money" would be wide open to abuse and practically speaking, impossible.

Why? Make copyright something you register and pay for and companies making no money from them would simply stop paying.

This but apply to all property. Unused lots of land will be a liability. Empty houses should be onerously expensive.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#127
post #104

Earlier quoted context omitted.

> We don't know the revenue Nintendo derives from virtual console sales, but you can be assured that virtually none of it is making it to the creators which is who copyright is designed to protect. I too have many gripples with copyright but this is simply wrong. Copyright is designed to protect the rightsholder . Whether it is a person or a company is irrelevant. This isn't a conspiracy or cynical-type explanation,…

Nah, let's go further. Copyright is designed "to promote the progress of Science and Useful Arts." That should be the first question.

Let's go even further.

Copyright was meant to be "time limited".

Why is it that Nintendo still has the rights to works they released over 20 years ago even though they've already turned a profit several times over? Why do they get to sell them to people over and over again?

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#128
post #111

Earlier quoted context omitted.

Why? Make copyright something you register and pay for and companies making no money from them would simply stop paying.

This but apply to all property. Unused lots of land will be a liability. Empty houses should be onerously expensive.

They’re called property taxes.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#129
post #61

While this is legal, Nintendo is very vocally anti-emulation. Nintendo and Denuvo announced anti-emulation measures for switch games in August 2022. There's a big difference between support and marketing support. Nintendo doesn't care what other companies do internally, but cares a lot about what is shown publicly. I remember when Nintendo took down a bunch of youtube videos showing how to jailbreak the original swit…

> Nintendo and Denuvo announced anti-emulation measures for switch games in August 2022.

Are there details on those measures?

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#130
post #56
post #51

Oddly enough, the light that Humble Bundles have shone into gaming revenue cycles has made me question our copyright system as a whole. Stay with me. In Europe during the time of Mozart, composers were incentivized to be prolific by only getting royalties off the first public performance of their works. Now that is not fair today because of course we can losslessy reproduce such things infinitely. However, Humble Bun…

Very few humble bundle products are financially successful. It's easy to think otherwise because of the standout few.

Does humble bundle have "products"? I thought it was just a dumping ground for when sales slowed elsewhere, not the main place to try and sell something. So financially successful would just be any money
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