The time it takes to run `cargo check` is nothing compared to dealing with bugs, terrible tooling, weak errors, etc. All of those areas have been radically better with Rust.
As an example, type errors in Rust are radically better than mypy, it's no competition. In general rust's type system is just way better, we have to use Any all over the place because mypy can't even handle a Json type (no recursive types at all).
There's nothing that Python really does better in terms of iteration that I can think of. Obviously you don't have to compile code, but `cargo check` is seconds, that is not the bottleneck. We use hypothesis in Python and quickcheck in Rust, cargo is way better than pip, working with loosely typed data is about the same in Rust, maybe a bit better, and working with strictly typed data is wayyyy better.
The tooling for working with crates, having an actual lockfile, higher quality libraries, etc. It just all makes Rust more productive.
We've run into maybe one rust footgun, which is that binding to _ drops the value immediately. We've run into so many Python footguns, like, did you know that in Python if you want to do circular imports you need to put your imports at the bottom of the file? Or use absolute imports everywhere? Neither of which seem to work 100% of the time by the way, something that makes writing graph data structures quite cumbersome. The other day we ran into a stray comma turning a value into a tuple. The papercuts and footguns across the tooling and language just add up really fast and basically don't exist in Rust.
I don't know how people get stuck on the borrow checker, frankly. It's one thing if you're very new to the language, but within weeks it should be very simple to avoid those errors. I maybe hit a "fuck, what" borrow checker issue once a year, in which case I hit up the Discord, they fix it, and I file an issue with rustc so that the error message will get improved.
This is based on about 7 years of Rust and Python experience, with 6 years of professional experience in Python and 3 in Rust.