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Apple Mac Studio

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121–130 of 734 posts

Re: Apple Mac Studio

#121
The whole GPU thing is really funny. The M1 Ultra is supposedly more powerful now than an NVIDIA Quadro RTX 8000, but I'm guessing really truly only for professional work.

If you tried to play games on it or develop games for it, you're gonna find that it's less powerful than the standard AMD integrated GPU on a 5k iMac from 2015 until you come across software or build software using Metal directly.

Both Wine and Parallels usage today provide poor graphics performance.

Re: Apple Mac Studio

#122

I would like to highlight just how much Apple is focusing on their customers and use cases right now. It seems that they're targeting products to what their professional customers actually want. And in this case, it's a 3.7" little thing that can process 18 streams of 8k video (fully specced out). That's kinda crazy, and they're doing it at a price point that's competitive compared to all of the companies out there.…

Also the impressive things for me are it’s actually really cheap, as in bargain territory, and you don’t have to piss around with HP sales drones to actually get one like the Z series.

Re: Apple Mac Studio

#123
post #12
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

If they do create another chip for the Mac Pro, I wonder what they'll call it. We have the M1, M1 Pro, M1 Max and M1 Ultra so far.

M1 Hammersword Despacito.

Re: Apple Mac Studio

#124
post #50

Earlier quoted context omitted.

Well crazy mac hardware is actually not very good compared to PC graphic cards.

The comparison chart for the high spec M1 Ultra was using a 3090. So even if it "only" reaches 3060 levels of performance in games, I think many people would be okay with that. Reality will likely place it somewhere between a 3060 and the 3090.

It's their perf per watt chart that is irrelevant for gaming.

Re: Apple Mac Studio

#125

I would like to highlight just how much Apple is focusing on their customers and use cases right now. It seems that they're targeting products to what their professional customers actually want. And in this case, it's a 3.7" little thing that can process 18 streams of 8k video (fully specced out). That's kinda crazy, and they're doing it at a price point that's competitive compared to all of the companies out there.…

Wait, how and why did Apple suddenly become cost-effective?

No post body was provided.

Re: Apple Mac Studio

#126
post #32
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

The dialog around unveiling the Ultra had a “one final member of M1” vibe to it. I think that is the end for M1. The next cpu bumps will be M2s. Also I wonder about fabrication nodes. The iPhone SE is going to take a lot of dies and keep that fan very busy. M1 is on something else, but it isn’t going to free the A15 fab for other customers. I expect M2 is on a different process.

> and keep that fan very busy

The wonders of auto-correct, I guess. It took me a moment to correct that to “and keep that faB very busy”.

”faN” made me wonder why you thought that phone ran hot and had a fan.

Re: Apple Mac Studio

#127
post #15

More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…

Seriously. If Apple supported gaming more I'd be able to drop this PC. Could be the sort of thing that could cause an avalanche of switchers. You'd also pull over the entire games industry into the Apple space. Right now we code on PCs. As Apple silicon gets better, it's gonna be more and more painful to not be able to make use of that.

How's your internet connection? I'm playing on a RTX3080 thanks to geforce now, but I admit it's only possible due to my living in a big city with a very low ping connection to nvidias data centres.

But the economics make total sense. It's like 15/euro a month. A RTX 3080 would cost me like 1200 euro to buy at the moment, without the rest of the PC to go with it. And I'd need to run windows, which I've not done since '98.

Outsourcing hardware it seems, does work for gaming, if you've got the 'net for it, :}

Re: Apple Mac Studio

#128
post #37

Earlier quoted context omitted.

Mac is going back to their most successful niche - creators.

Game developers are creators! Additionally all the creators, musicians, artists, etc that are making assets for and working with the game industry are having to use PCs to interface with the game.

Almost all of those assets can be created entirely independently, though. There's no need to use a PC to interface.

Re: Apple Mac Studio

#130
post #42

I'd buy one in a second if only it would support running vmware fusion - I still have to have one foot in Windows world, and not being able to spin-up and old windows vm is a deal breaker for me. (M1 chips won't support it). Sure hope my latest macbookpro with intel chip lasts a while, I fear it may be one of the last ones they make.

For what its worth there is a tech preview: https://blogs.vmware.com/teamfusion/2021/09/fusion-for-m1-pu...
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