Earlier quoted context omitted.
DeCSS was considered a very big no no if you worked for a company that did work for content owners. Doom9 had lots of info on how to use DeCSS, and so it was flagged by lots of corps. Where would I start today? That depends on your level of interest, and what you want to do. Are you wanting to learn things to do to stay hip and cool making videos for the socials, or are you wanting to do technical things to video for…
I am interested in using video compression to improve delivery of VR and AR content over the web. But, this can mean a lot of different things! I know there is a lot of opportunity for this, I have a lot of ideas, but my knowledge of video compression and video streaming is limited. There are some companies working on this, but it’s not a singular problem or solution. I expect it will end up being many categories of…
There's an evolution from JPEG -> MPEG2 -> MPEG4 part 2 (XviD) -> AVC -> HEVC… where it gets more complicated over time but that's still the structure.
There's also alternative ideas like wavelets (JPEG2000) and many other minor silly ideas; almost all of them are bad and can be ignored. Which is not to say the MPEG codecs are perfect.
ML people think they can do "ML video compression" which will be a black box; I think this might work but only because calling your video codec ML means you can make your codec 1TB instead of a few hundred KB.