I tried to complete a simple 2D RPG that is a Ultima spinoff a few years ago. Nothing is technically impossible as it's just a simple 2D game but eventually I lost interest and broke away. Now that I look back, there are two obstacles: - I'm not really interested in such a game. I probably fancied about the genre as it's classic but I never finished any of the Ultima games. - In the middle I tried to implement a full…
> I also find out that once I know how to implement something on paper (e.g. if I can draw the process of an algorithm on paper), I usually lost the interest to implement it in code. This is a perpetual problem for me. I start out interested in a lot of things, but once it's clear how to proceed, I get no pleasure out of the rote work required to implement the solution. Whether it's writing code, building something p…
- Stop working on projects that I know for sure I can't finish, basically that means I'll work on zero CS projects.
- Start hobbies that are either 1) Not of same type of CS projects, or 2) Something that takes a long time to understand.
I have been collecting fossils and learning Geology for a few months and so far it goes well: - Collecting fossils is easy to start
- It's very difficult to find good places to collect and even more difficult to collect very well preserved fossils
- I don't get to collect fossils every day, not even every week if the whether is bad, so zero chance of burning out
- Geology is not something that one can "figure out". In general science is not something I can "figure out" and then apply. It's not engineering.
However I still want to work on CS projects because I need an in-door hobby for the winter, maybe some day I can figure out a way :)
Good luck on your side too!