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Launch YC S21: Meet the Batch, Thread #4

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Re: Launch YC S21: Meet the Batch, Thread #4

#121
post #118

Earlier quoted context omitted.

Race to the bottom, ignoring the winner-take-all scenario where you do everything for everyone, when the next group comes in at 2% + copy pastes your entire website copy and you’ve already inoculated to the end market that this solution works, which they piggy back on to get traction....can you survive more than a few qualified competitors and actually make it to cash flow break even? And why won’t this be a “many ma…

It's an escrow + marketplace service. Your argument can be used against anything like eBay, Etsy, Poshmark, etc. You're assuming that the OP stagnates while copycats emerge around them, which is also a horrible assumption. Also, "free" cannot host websites, hire workers, add features (as quickly). It's funny you mention that their service will require multiple compliance officers while you simultaneously think there'…

I’d flip it (rather tongue and cheek) and say that it’s you that doesn’t appreciate market places. And here’s why.

Saying eBay (your listed comp) that can sell (almost) anything, in almost every jurisdiction with probably minimal config change, at different $ values (you can buy a server on eBay), w/ both consumer and SMB sellers, and like importantly preceded this idea and implementation by a solid (guess) 15 years and along the way was the first and many technical / tricky problems for these types of models has the same business model as a vertical marketplace is kind of baffling. Let’s ignore take rate, how does your GMV scale to within two orders of magnitude at terminal compared to eBay selling skins? And how much cash did you use to get there? Is it even NPV positive to do that without knowing the cohort behavior (I’d bet the gamers are huge repeats, but they may be less loyal to Brand vs Product than say an Etsy seller; importantly you have no idea a priori). Sure gaming TAM is probably huge, but taking OPs words as written (and being kind they can or will likely pivot) the serviceable piece of the market that relates to sort of second order entertainment derivative goods is what? (I.e. if buying the game is the gating item, and is costly like some AAA titles currently are, clearly that has to somehow impact the skin market, although obviously in some cases it can be bigger). Maybe I was poor as a kid but a $70 entry price to a given market would have been debilitating to remaining disposable income. Maybe that’s changed (higher allowances or greater income variability growing those cumulative available $s for transaction).

Maybe I’m an idiot but if you put on a table 4 cards, each with the unit economics of each transaction and the cumulative economics of that “customer” as defined between your stated: eBay, poshmark, Etsy, and a business deriving value on partially the disposable income of minors in sort of fuzzy space that albeit is probably exploding.... from a distance the established ones sure look a lot better (but of course that’s survivorship bias vs a early high growth startup with unknown potential).

I’ve seen the economics of some of the booming gambling/online casino/sports betting businesses that are trendy now due in part to deregulation. Leaving aside the customer acquisition cost discussion (go check what fan fuel is spending per customer in the initial US deregulated states), and the compliance overhang will always at least somewhat drag on economics. It simply has to. This is sort of anecdotal and based on a podcast, but Coinbase has what seems to be a very large legal team; obviously not identical models but I can’t see PayPal having that many attorneys on staff. Ceteris paribus the lower complaisance overhang has to at least somewhat be a drag on margins.

Net Net, businesses are different, people are different, industries are different ...everything is different at a deep enough level. You can like some but not all marketplace businesses based on how they operate and the strategy they take and how mature/captured the underlying market is IMHO.

Re: Launch YC S21: Meet the Batch, Thread #4

#122
post #120
post #119

Earlier quoted context omitted.

I think it’s pretty normal for this to happen on launch and show HN posts (just like it’s normal for a fellow HN user to tell you that your startup can be cloned in a day.) We’re an odd bunch. :)

We don't usually let people change the subject to their own thing in someone else's launch thread. It's boorish. We're a little less active about it in YC launch threads, though, because of the first principle of HN moderation: https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu... . That's why I haven't said anything in the places this has happened in today's thread.

Fair enough. Though I don’t agree that discussing or mentioning a competitor is changing the subject, especially when that competitor addresses some of the issues originally mentioned.

Re: Launch YC S21: Meet the Batch, Thread #4

#123

We are Ali and Omair of Abhi ( http://abhi.com.pk/ ). We are a financial wellness platform in Pakistan, focusing on providing early wage access to the salaried class. Most employees in Pakistan live paycheck to paycheck, not having savings for emergencies or random bills. Many pay their bills late, as payroll disbursement often does not coincide with bill cycles, incurring hefty payment fees. Fewer than 20% of the po…

congrats! and best of luck!

Thanks

Re: Launch YC S21: Meet the Batch, Thread #4

#124
post #106

GamerPay ( https://gamerpay.gg/ ) is a scam-free marketplace for gaming skins and assets. 46% of gamers trading skins have been scammed more than once for either their money or their skins (survey of 5,000 gamers). 50% of gamers are under 18 and this their first online trading/cash experience. We solve this problem by integrating with Steam and making use of escrow, validating all trades. We are regulated by European…

Is it not possible to sell being a US user? Cant get past "Payout & account information". Revoked my key for the current.

For the moment you cannot sell as a US citizen. We hope to silve this in the near future

Re: Launch YC S21: Meet the Batch, Thread #4

#125
post #22

Earlier quoted context omitted.

I know there are a lot of disparate services like SkinBaron[0] for individual games. Is your value-add that you're regulated / you can act as a middle-man for any steam items? [0] https://skinbaron.de/en

Am I seeing this correctly? Digital reskins of knives in CSGO sell for $200+ Euros?

Yes, and that is a very low price. Knives and gloves are most sought for. We see average basket sizes being around 150 euro

Re: Launch YC S21: Meet the Batch, Thread #4

#126

GamerPay ( https://gamerpay.gg/ ) is a scam-free marketplace for gaming skins and assets. 46% of gamers trading skins have been scammed more than once for either their money or their skins (survey of 5,000 gamers). 50% of gamers are under 18 and this their first online trading/cash experience. We solve this problem by integrating with Steam and making use of escrow, validating all trades. We are regulated by European…

What do you think is wrong with existing solutions like OPSkins (RIP, played themselves), Bitskins, etc?

Most marketplaces fall under obscure or to expensive. And pretty much none of them have built a compliant way of onbording minors who suffer the most from scamming. So they are all 18 plus.

Re: Launch YC S21: Meet the Batch, Thread #4

#127

Earlier quoted context omitted.

It is not against valves terms of service. They actually embrace the developement community around steam and their games

Valve only allows non-commercial use [1], and selling items not on steam marketplace is clearly against it. [1]: https://store.steampowered.com/subscriber_agreement/ (2 A)

This is for the steam client, and thi agreement is mainly aimed at content/game developers

Re: Launch YC S21: Meet the Batch, Thread #4

#128
post #80

Earlier quoted context omitted.

I think that GamerPay might be in the clear, but they require Web API keys from users. The terms [1] of those keys don't seem to allow for sharing API keys with third parties like this: > 2. License to Steam Web API & Steam Data. Subject to these Terms of Use, you may access the Steam Web API, implement the Steam Web API in your Application, and distribute Steam Data to end users for their personal use via your Appli…

Valve only allow non-commercial use of virtual items, you can only sell items through steam marketplace

This is not correct

Re: Launch YC S21: Meet the Batch, Thread #4

#129
post #10

We’re Aditya and Karan, the co-founders of Warrant ( https://warrant.dev/ ). We build APIs and infrastructure to help developers implement authorization and access control in their apps. Implementing flexible authorization that grows with your application is difficult. Many products only need authentication early on but eventually require authorization; however, adding complex authorization to a mature, high usage pr…

I think this is interesting but I’m missing something. To me at least this doesn’t sound simpler than just using oauth to authenticate and then having a roles table etc on the backend to authorize. What would you say is the killer feature that would change my mind about this?

I'm not associated with the company or product.

If you sell to a midmarket or enterprise customer base, they regularly need custom stuff.

eg group X of employees cannot see group 1 of customers' data. Or to use a more concrete example: US employees cannot see EU customer data because of GDPR. But it's never that simple: more fine grained, or with other exceptions.

This stuff took up way more eng time than I mentally budgeted; I could see a use case for a service.

Re: Launch YC S21: Meet the Batch, Thread #4

#130
post #7

We are Anta and Karthik of Inai ( https://www.inai.io/ ), a platform for setting up and operating your payment stack. We let you offer local payment methods, support multiple business models (e-commerce, subscriptions , platforms) and localise the checkout experience by region of operation. Setting up and maintaining a payment stack, especially if you operate in multiple regions, takes months of developer time. Most…

Hi, very interesting segment of the market! How do you compare yourself to Spreedly? How would you compete with their offering? I think these solutions are really neat, but I wonder how you can handle some edge cases which I think are really difficult. For example, let's say I want to use credit cards with Adyen. Now after a year of this, I have a lot of customers with their credit cards connected to my business via…

Thanks for your edge cases! If you are doing PSP routing in your own system, how exactly VGS helped you with Payments automation?
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