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Audacity Aquired by Muse Group

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Re: Audacity Aquired by Muse Group

#122
post #86
post #26

Earlier quoted context omitted.

Where do you get UI/UX people in from?

I think it’s a culture change on the developer side. I was exposed to UI UX about fifteen years ago and worked with a number of terrific designers who put users first. The problem is as devs the job can feel overwhelming enough and then when you get to a point you feel is done, now you have someone telling you you need to redo it. It’s an egoless thing one has to develop and we don’t necessarily encourage that. I thi…

Yeah, I think the definition of "done" is a great thing to focus on here. For me, the definition is generally, "works for the user". But waterfall-ish processes encourage developers to think that done means "finished the code". But that's really "finished the code for their first understanding of somebody's first guess at what might solve a user problem".

If something isn't "done" until it has at least survived a first user test, then we don't need to be quite as egoless, because we are a participant in the larger problem-solving process.

I also think your point on being overwhelmed matters a lot. Too many software processes are push-based, where an executive is cramming things in the hopper and insisting on a pace. I like pull-based processes. E.g., having a kanban board with WIP limits, so an individual unit of work takes as long as it takes.

Re: Audacity Aquired by Muse Group

#123
post #24

Earlier quoted context omitted.

I would say the GIMP team does understand that and they often put a high focus on UI improvements on their roadmaps. I suppose they just have limited resources to work with.

Anyone care to chime in about why Blender seems to have the resources for this kind of work but the GIMP doesn’t? I know Blender has a lot of corporate sponsorship, so I think the explanation is there’s a “commoditize your complements” effect going on. But does anyone have a more specific hypothesis? E.g., why does Blender have so many complements and the GIMP so few?

I’m not hugely involved in this space so this is just speculation, but my impression is that Blender is relied on by companies more than GIMP. It seems like Photoshop still dominates the space GIMP occupies. So there’s probably just a lot more money being funneled into Blender because a lot more profit depends on it.

Re: Audacity Aquired by Muse Group

#126
post #104
post #71

Earlier quoted context omitted.

No, it's not nuanced. The discussion stops being nuanced as soon as the company starts the discussion with a threat such as "will cooperate with github.com and Chinese government to physically find you and stop the illegal use of licensed content" . At the point the email in the Github issue was written the API was public. It was removed after the repository owner responded, as can be seen on the Internet Archive. No…

I think the wording of that email is bad, but your assessment of the situation is incorrect. The threat of legal action is real and it comes from the copyright holders. The company can't do anything about that, they are being threatened by the same copyright holders. Removing the public API doesn't really change the situation.

"Threat of legal action" is MuseScore letting/recommending the copyright holders to send a DMCA, like in youtube-dl. This is even what the repository owners say in the first few comments.

Threatening someone with words like "Chinese government to physically find you and stop the illegal use of licensed content" is extremely serious and shouldn't be casually dismissed.

This is not "badly worded". This is either a lie, or MuseScore is dealing with institutions that behave like the Mafia. There is no excuse for either of those behaviours.

Also, you seem to be implying that the company had the opportunity to work together and alert the repo owner, but instead they decided to double down on the threats and accusations. This is also completely unacceptable.

Re: Audacity Aquired by Muse Group

#127

course of actions: - go to github - download all source code - download last installation version ... - say farewell to audacity ...

- Miss out on the improvements they're planning?

I those will come now with significant price tag.

Re: Audacity Aquired by Muse Group

#128

Earlier quoted context omitted.

Maybe because there are relatively fewer options for free modeling software, compared to the tons of free 2D graphics programs one can choose from? Putting money into Blender helps those companies getting rid of buggy, expensive 3D software. For 2D graphics, they already have plenty of options.

Curious what other free options you mean? Krita, I’m guessing? Other options for raster graphics?

I was able to use Paint.Net in place of GIMP. Paint.Net is Windows-only but it handled pretty much all my raster image editing needs and unlike GIMP I can actually remember how to use it despite only using it every couple of months.
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