I’m hoping the improved graphics specs and refresh rate help people (like me) who are sensitive to VR motion sickness.
Oculus Quest 2
121–130 of 591 posts
Re: Oculus Quest 2
#122Earlier quoted context omitted.
No, you aren't. You're building a business-focused product that might share some similarity to the Quest 2. The hardware isn't what makes the Oculus a compelling consumer product.
Genuine question: What makes the Oculus a compelling consumer product?
Re: Oculus Quest 2
#123Earlier quoted context omitted.
What is it with HN and trying to read between the lines so hard? There's literally an Oculus Store app store for quest games. Probably they are just making money on game sales, like every other game console has for 35 years.
I’m skeptical the Facebook would bother to invest so many billions into VR just for the chance of being part of the competitive game console market. It makes sense to think about how it fits into the long-term strategy for their main cash cow, ads. If there’s a future where internet/app usage hours shift toward VR, Facebook doesn’t want to be left in the dust like Myspace when users switch to a new social network. Ev…
You mean being part of the many billion dollar game industry by controlling the highest growth sector in that industry with vendor lock in and rent seeking for any game sold in that new market?
Yeah...who would want that...
Re: Oculus Quest 2
#124Re: Oculus Quest 2
#125Quest can't do VR titles. It will always be a niche mobile game market that can't give VR justice. If they would integrate h264 hardware decode and allowed the PC oculus software to stream to it, then we'd be in business. Wireless VR is a big problem right now, it's expensive, doesn't work well, and for it's price you might as well get better hardware. Oculus should ship quest with a cheap little 5Ghz USB broadcaster…
Re: Oculus Quest 2
#126https://arstechnica.com/gaming/2020/09/review-we-do-not-reco...
Re: Oculus Quest 2
#127Earlier quoted context omitted.
Facebook will makeup that subsidized $100 on selling the data the glean from the user while using the Quest 2.
Really though? Facebook makes money by displaying targeted ads to users. What data from the Quest is being used to target ads? I’m not familiar with anything related to this in Facebook’s product for ad buyers, and can’t think of anything particularly useful that they could be doing. You could think of Oculus as an effort to increase the amount of user attention inventory Facebook has in supply to rent out to adverti…
Re: Oculus Quest 2
#128This gets a really poor review from Ars Technica: https://arstechnica.com/gaming/2020/09/review-we-do-not-reco... The downgraded controllers and the awkward IPD adjustment system are the deal breakers for me. From the review: The takeaway: Bullet points for this review A better screen, both in pixel resolution and refresh rate. 90Hz, but when? Facebook isn't clear about higher frame rate support. More powerful wirele…
Re: Oculus Quest 2
#129We develop industrial training solutions using the rift S and quest. But the deep linking with FB, the battery downgrades on the quest, etc, all are going to push us away. For PC-based training sims, we'll probably get the HTC Vive. And the Pico for the quest equivalent.
I haven't seen anything about this. Only battery news I've seen is they have a new strap system with a battery pack in it.
Re: Oculus Quest 2
#130Really sad that they are getting out of PC based VR. That said, my rift has been sitting in a corner for a year. I was really impressed from a technical perspective and felt the tech showed great promise. Good for HTC I guess.
> That said, my rift has been sitting in a corner for a year Same. When "Half-Life: Alyx" was released, I started the motions of setting up my Oculus with the sensor towers, remembered how tedious it was, and promptly put it back. Sounds like the Quest 2 solves all of that.