Earlier quoted context omitted.
> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because the main barrier is you won't want to play that game on your morning commute with a bunch of people around you, noise, and being unable to immerse yourself (even for reasons as simple as needing to remember to get off at your stop). PUBG and Fortnite are both…
I was going to say the same thing except with Call of Duty as my example. Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth. Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players. A couple years ago I also tried a MOBA on my phone wondering how that could possibly work…
Video Gaming Will Take Over
121–130 of 310 posts
Re: Video Gaming Will Take Over
#122Earlier quoted context omitted.
> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because the main barrier is you won't want to play that game on your morning commute with a bunch of people around you, noise, and being unable to immerse yourself (even for reasons as simple as needing to remember to get off at your stop). PUBG and Fortnite are both…
I was going to say the same thing except with Call of Duty as my example. Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth. Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players. A couple years ago I also tried a MOBA on my phone wondering how that could possibly work…
Re: Video Gaming Will Take Over
#123Earlier quoted context omitted.
More PoPs and fiber. Both which are already much more ubiquitous than a few years ago and fast expanding. Plus you don't need to reach everyone for a successful product. Just a critical mass
I (and many, many others) notice lag in games with v-sync turned on vs off, and we're talking about single digit milliseconds there. It's possible that Stadia might be "good enough" for casual gaming (and granted, that's a very large market segment), but I don't think it will ever be good enough for anyone who is sensitive to latency.
Re: Video Gaming Will Take Over
#124There's a point that the article only brushes on that seems important. My generation (born in early 70's) was the first to really come up with access to video games pretty much as a given. We had space invaders etc in the arcades (or wherever else they could fit a cabinet), hand-held Nintendo and basic home consoles in primary school and then of course came the boom with PC, PS, X-Box and all that followed. But a lot…
Re: Video Gaming Will Take Over
#125Earlier quoted context omitted.
I handled a paper newspaper the other day - it was very soothing.
I have the same experience whenever I read a paper. I wonder if there's anything intrinsic to that or if I only like it because of nostalgia.
Re: Video Gaming Will Take Over
#126Earlier quoted context omitted.
That's not a technical solution, that's a "throw money at the problem" solution which is not financially viable for a good portion of the world.
But it is exactly how CDNs and very large web applications have been doing things for ages.
Re: Video Gaming Will Take Over
#127Earlier quoted context omitted.
I (and many, many others) notice lag in games with v-sync turned on vs off, and we're talking about single digit milliseconds there. It's possible that Stadia might be "good enough" for casual gaming (and granted, that's a very large market segment), but I don't think it will ever be good enough for anyone who is sensitive to latency.
Vsync off gives tearing, right? Maybe you're noticing that and not the latency.
Edit: Freesync/G-sync is an attempt to eliminate tearing AND latency. Unfortunately, this often requires a higher response time on many monitors. For example, on my simracing setup with a Samsung CHG90[1], you can't both enable freesync and the fastest response time on the monitor. I opt for the faster response time as it just feels faster and most of the time I don't notice the tearing.
[1] https://www.samsung.com/us/computing/monitors/gaming/49--chg...
Re: Video Gaming Will Take Over
#128Article seems to forget that there are vast swaths of the population that do not play games. They do not have the patience to learn how to play games, not even console games with simpler controls. Even casual games require some level of skill to play, or they're not any fun, and the joy of television is that you do not need any special skill to enjoy it. This isn't even getting into people who view games as a waste o…
Re: Video Gaming Will Take Over
#129Earlier quoted context omitted.
Reminds me of an op-ed from 1900 about how books were destroying the youth, for they never looked up at the world around them. :)
I think that the major difference is a lot of games/apps are tailor made to produce dopamine/cause addiction. While a good book _can_ be addicting, it's not inherently stimulating.
Re: Video Gaming Will Take Over
#130>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…
Honestly what games have 20 minute updates so often? I havent played a game like that in a while. I can only think of MMOs doing this. I agree as well though, keyboard and mouse is the superrior interface for me.