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Video Gaming Will Take Over

matthewball.vc

121–130 of 310 posts

Re: Video Gaming Will Take Over

#121
post #6

Earlier quoted context omitted.

> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because the main barrier is you won't want to play that game on your morning commute with a bunch of people around you, noise, and being unable to immerse yourself (even for reasons as simple as needing to remember to get off at your stop). PUBG and Fortnite are both…

I was going to say the same thing except with Call of Duty as my example. Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth. Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players. A couple years ago I also tried a MOBA on my phone wondering how that could possibly work…

If Witcher 3 is possible on mobile (see Nintendo Switch), then everything else is also. :)

Re: Video Gaming Will Take Over

#122
post #6

Earlier quoted context omitted.

> FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount of technology is going to change that because the main barrier is you won't want to play that game on your morning commute with a bunch of people around you, noise, and being unable to immerse yourself (even for reasons as simple as needing to remember to get off at your stop). PUBG and Fortnite are both…

I was going to say the same thing except with Call of Duty as my example. Having never played an FPS on my phone, I had to download Call of Duty to see how it worked, being a heavy kb+m FPS player in my youth. Played a dozen or so rounds in a couple weeks. It worked surprisingly well with plenty of skill gap between the players. A couple years ago I also tried a MOBA on my phone wondering how that could possibly work…

[deleted]

Re: Video Gaming Will Take Over

#123
post #45

Earlier quoted context omitted.

More PoPs and fiber. Both which are already much more ubiquitous than a few years ago and fast expanding. Plus you don't need to reach everyone for a successful product. Just a critical mass

I (and many, many others) notice lag in games with v-sync turned on vs off, and we're talking about single digit milliseconds there. It's possible that Stadia might be "good enough" for casual gaming (and granted, that's a very large market segment), but I don't think it will ever be good enough for anyone who is sensitive to latency.

Vsync off gives tearing, right? Maybe you're noticing that and not the latency.

Re: Video Gaming Will Take Over

#124

There's a point that the article only brushes on that seems important. My generation (born in early 70's) was the first to really come up with access to video games pretty much as a given. We had space invaders etc in the arcades (or wherever else they could fit a cabinet), hand-held Nintendo and basic home consoles in primary school and then of course came the boom with PC, PS, X-Box and all that followed. But a lot…

Nigh 50 year old reporting in - I agree 100%. Some of my fondest memories are related to video games, and I still have friends I've never met in real life that I enjoy more than many people I have. My wife, son, and I are a gamer family, and I think better because of it. I had very little connections to my parents (who were great) at the level my wife and I have with our son (11). We laugh and joke about gaming, share memes, and watch each other play. We also do other things together (hikes, fishing, board games etc), but I see people that don't play video games in the same light as those that don't watch movies or don't listen to music or don't read books - they're missing a fascinating part of life.

Re: Video Gaming Will Take Over

#125
post #12

Earlier quoted context omitted.

I handled a paper newspaper the other day - it was very soothing.

I have the same experience whenever I read a paper. I wonder if there's anything intrinsic to that or if I only like it because of nostalgia.

Tactile and audio feedback matter a lot; think of eating (shelled) peanuts v. pistachios.

Re: Video Gaming Will Take Over

#126

Earlier quoted context omitted.

That's not a technical solution, that's a "throw money at the problem" solution which is not financially viable for a good portion of the world.

But it is exactly how CDNs and very large web applications have been doing things for ages.

Exactly this. Nearly anything on the internet that is concerned with speed does this in some fashion.

Re: Video Gaming Will Take Over

#127
post #123

Earlier quoted context omitted.

I (and many, many others) notice lag in games with v-sync turned on vs off, and we're talking about single digit milliseconds there. It's possible that Stadia might be "good enough" for casual gaming (and granted, that's a very large market segment), but I don't think it will ever be good enough for anyone who is sensitive to latency.

Vsync off gives tearing, right? Maybe you're noticing that and not the latency.

Vsync off can sometimes produce tearing, but I find this preferable to vsync on, which eliminates tearing but introduces latency.

Edit: Freesync/G-sync is an attempt to eliminate tearing AND latency. Unfortunately, this often requires a higher response time on many monitors. For example, on my simracing setup with a Samsung CHG90[1], you can't both enable freesync and the fastest response time on the monitor. I opt for the faster response time as it just feels faster and most of the time I don't notice the tearing.

[1] https://www.samsung.com/us/computing/monitors/gaming/49--chg...

Re: Video Gaming Will Take Over

#128

Article seems to forget that there are vast swaths of the population that do not play games. They do not have the patience to learn how to play games, not even console games with simpler controls. Even casual games require some level of skill to play, or they're not any fun, and the joy of television is that you do not need any special skill to enjoy it. This isn't even getting into people who view games as a waste o…

Something I think about is how there have been outstanding games that the majority of people will never play. Just in recent years - Red Dead I and II, Horizon Zero Dawn, Last of Us, etc. These have quality/polish up with Breaking Bad or any acclaimed movie/TV, but no one else in my extended family would have played a second of any of them. How do you bring that experience to people?

Re: Video Gaming Will Take Over

#129

Earlier quoted context omitted.

Reminds me of an op-ed from 1900 about how books were destroying the youth, for they never looked up at the world around them. :)

I think that the major difference is a lot of games/apps are tailor made to produce dopamine/cause addiction. While a good book _can_ be addicting, it's not inherently stimulating.

The medium of video games isn't "inherently stimulating" either. Games need to be specifically tailored to that kind of thing, and many aren't (look outside of the mobile space for examples - 99% of what you see on the steam front page is not a skinner box)

Re: Video Gaming Will Take Over

#130

>Cloud gaming means you will be able to take your game “everywhere” and avoid dreaded 20-minute updates before you can start playing. Doubt. In the same way that movies on PSP had this idea in mind but fell flat on it's face, games are strongly tied to the format and environment in which you consume them. FPS gaming with a keyboard and mouse isn't coming with you on your phone for the morning commute, and no amount o…

Honestly what games have 20 minute updates so often? I havent played a game like that in a while. I can only think of MMOs doing this. I agree as well though, keyboard and mouse is the superrior interface for me.

I will take this one. I use my ps4 mostly for netflix, but recent holiday season left me with some games. You would be surprised how often those games force you into updates. And then there is PS system updates..
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