Bazel, like Bucks and other, try to bring on table a build system / deployment system that is multi-language, multi-platform and developer oriented. A holy Graal that many developer ( like me ) looked for decade and that many (large) organizations more or less tried to do one day (and most failed)
It is a good idea. It is a required tool to improve productivity. However, if the idea is good on paper, in the implementation, Bazel is damn wrong.
- Bazel is centered around "mono-repo" culture, making it much harder to integrated with multi-source, multi-repo, multi-version projects like many of us have. If I have no doubt that it is great at Google, the external world is not google.
- Bazel is made in JAVA, requires the JVM and this is a problem. That make Bazel not a "light" tool easy to deploy in a fresh VM or in a container.
- Bazel mix the concepts Build System ( like Make, ant, co ) and Deployment System like ( rpm, pkgsrc, etc). That makes Bazel pretty hard to integrate with projects that have existing build system, and almost impossible to integrate INSIDE an other Deployment System (usual package manager, deployment pipeline). The problem that Bazel faces with some languages ( python, go ) is a cause of that.
- Bazel venerates and follows the cult of "DO NOT INSTALL": compile and execute in workspace, there is no "make install", not installation phase. If "convenient" in mono-repo, this is often a nightmare because the boundary between components can be easily violated... and you finish by having many project that use internal headers or interface.
- Bazel makes mandatory ( almost ) to have internet to compile. This is a problem, a major problem in many organization (like mine) where downloading random source and binary from the Web is not acceptable for security reasons. Try to run Bazel in a sandbox.... and cry.
- Related to what I said before, Bazel mixes Build system and Deployment system. Doing so, it makes the same mistake that many "language specific" package manager and make uselessly hard to depend on an already installed, local library / component.
- And finally, last but not least... The options.... Bazel throw away 30 years of conventions / naming from the ( GNU / BSD world ) to create its own.... That make the learning curve difficult... Specially with a (up to recently) very sparse and outdated documentation.
I have no doubt that inside Google or Facebook, Bazel or Bucks are amazing.But they have been released too late for the external world in my mind.
Nowadays platform independant package managers like spack (https://github.com/spack/spack), Nix (https://nixos.org/nix/), GUIX (http://guix.gnu.org/) gives 95% of the advantages of Bazel without the pains of it.