Earlier quoted context omitted.
The performance is a fraction of that on Windows though, from my experience.
Might this be a memory issue? I run it on Xubuntu and noticed it sometimes uses all my 8GB RAM so the PC starts swapping.
Cities: Skylines Is Turing Complete
121–124 of 124 posts
Re: Cities: Skylines Is Turing Complete
#122Earlier quoted context omitted.
Not really, the base game is well worth it on its own, especially at sale price
Plus, is there a lot in the DLC that hasn't been added back in the Steam Workshop?
Re: Cities: Skylines Is Turing Complete
#123If anyone is looking to buy this game, it's currently on sale at Humble Bundle for $7.50. https://www.humblebundle.com/store/cities-skylines
Any experience running it on Linux? Using Wine?
Other than that, I assume the Linux version is fine.
Re: Cities: Skylines Is Turing Complete
#124Doesn't Turing completeness require conditional loops? Considering the fact that he has AND and OR gates he can represent conditionals, but he doesn't show it. And the fact that it always terminates by design also means it solves the halting problem which by definition means it isn't Turing complete (I think?).
What do you mean by "it always terminates by design?" However, as the comments to the post say, the author should provide a proof that the "game physics" allows to construct a functioning latch from these logic gates. Conditional loops are not essential: the lambda calculus is TC despite lacking any loop primitives.