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Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

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Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#121

Earlier quoted context omitted.

For games, give Lutris a try. For years, I've been reluctant to use Wine wrappers like PlayOnLinux, for no reason other than I don't like wrappers. I always ended up getting everything working with bare Wine, but at the cost of long hours (sometimes even days) of experiments. I've started using Lutris a few months ago (I gave up on getting Wine and DXVK play well together) and, well, that's a life changing experience…

Lutris looks cool, given steam using Proton or whatever it is called is there an advantage to using this today? Thanks for educating me!

If all your games are available in Steam, I see no advantage in using Lutris: in my experience, Proton works very well out of the box.

For games that aren't available in Steam, Proton is of little help AFAIK, and that's where Lutris shines.

Also, some people like having all their games in a single place, in which case Lutris may be a solution too, even for Steam games. As my “single place for games” is my shell, I usually skip Lutris and Steam GUIs to start games directly anyway, so…

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#123
post #7

I'm curious about Wine's usage and relevance at this point in the Linux desktop story. My assumption is that Linux users(myself included) that use Windows applications(not games), tend to just run a VM in seamless mode for Windows functionality. I would be curious if others had any insight(anecdotal or otherwise) about Wine usage these days.

Wine is an incredible peice of software. I tried it for the first time recently and I was deeply impressed. To the point I said to a friend “just write your apps Windows first and deploy with wine!”

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#124
post #7

I'm curious about Wine's usage and relevance at this point in the Linux desktop story. My assumption is that Linux users(myself included) that use Windows applications(not games), tend to just run a VM in seamless mode for Windows functionality. I would be curious if others had any insight(anecdotal or otherwise) about Wine usage these days.

Since the release of Valve's proton fork wine has gained a massive amount of relevance. Since 2018 it is possible to play thousands of steam games that are windows only on linux.

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#125
post #7

I'm curious about Wine's usage and relevance at this point in the Linux desktop story. My assumption is that Linux users(myself included) that use Windows applications(not games), tend to just run a VM in seamless mode for Windows functionality. I would be curious if others had any insight(anecdotal or otherwise) about Wine usage these days.

> My assumption is that Linux users(myself included) that use Windows applications(not games), tend to just run a VM in seamless mode for Windows functionality.

Not really nowadays. The seamless mode tends to be broken so hard with Windows 10 guest in Virtualbox, and VMWare's seamless mode (Unity mode) on a Linux host is dropped a few years ago.

Most importantly, I don't want to run a full Windows VM in my low-powered laptop just to use KakaoTalk, the dominant messenger app in Korea.

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#126
There are thousands and thousands of applications available for Linux, and even more being developed as you read this. As much as I love Linux and Open Source, sometimes you happen to love a Windows application so much that you wonder if only this was available on Linux I would completely switch

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#127
post #12

Can't you still setup a 32bit chroot in 64bit Ubuntu (or any other distro for that matter)?

But the 32 bit code physically won't be part of the distribution. What do you imagine you'd be running?

I figured there would be a 3rd party repo that provides the required packages for Wine.

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#128
post #80
post #38

Earlier quoted context omitted.

15 years ago I considered switching to Linux. I depend on some Windows applications and, above all, I want to play games. Wine looked like it was almost there, so I intended to give it another try next year. Year by year I've been trying Wine again and again. As of today, it's still almost there. So, maybe in 2030? By now, I'll stay using Windows.

You keep changing the goalpost. Odds are if you were willing to live with the versions you were using 15 years ago you would find Wine works just fine. Probably even if you just stuck with the versions you were using 5 years ago.

Actually no, I play DX9 games from 15 years ago and they are still, well, not there yet.

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#129

I immediately wondered about macOS, which is dropping 32-bit support as well. One of the first links I found[1] seems to say that there is no 64-bit wine on macOS regardless of library issues, due to an ABI incompatibility. So on the surface it seems like the world is shifting under wine's feet, and they are going to need to do a second level of emulation eventually to keep 32-bit stuff running. [1]: https://forum.wi…

64-bit WINE exists on macOS now, I have it installed on my MacBook Air. But 64-bit WINE can't run 32-bit Windows apps because it's not an emulator, it's a binary loader and a set of system libraries.

This is really frustrating to me because I am dependant on a small handful of 32 bit Windows Apps, and happily run them in Wine on my Mac currently.

I've been wondering what the solution would be after Catilina dropped 32 bit support and I guess the answer is I'll probably have to start launching an entire VM.

Re: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

#130
This will make me more likely to spin up a ReactOS VM if I really want to run any Windows only software, since running Windows in a VM is very resource consuming.

I was looking at computers at Walmart with only 4GB of RAM, the task manager said 3 GB out of 4 GB were being used, and it was just on standby. I don't know what happened around Windows 8 to 10 but having 8 GB of RAM is too little for Windows, the OS takes up half of it out of the box whilst idle.

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