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Delisted Overnight: A Cautionary Tale for Indie iOS Developers

russ.app

121–127 of 127 posts

Re: Delisted Overnight: A Cautionary Tale for Indie iOS Developers

#121

Had hoped there was a happy ending, hope for the dev and his family that there will be one.

Thank you! I will surely post an update if anything changes. I'm sure that no matter how this turns out, my family and I will all be fine.

Good to hear!

Re: Delisted Overnight: A Cautionary Tale for Indie iOS Developers

#122
post #24

Earlier quoted context omitted.

This is just another way of saying "Apple doesn't give a f*ck about indie developers." Might be true, but it's still shitty.

Or just another way of saying "if you put 0% of your budget in to marketing your business, you're hurting your product's demand"

The app dev put time and energy into understanding and optimizing for search within the store (and also keeping analytics), so to say they put 0% of their budget is not correct. Their time is money.

Re: Delisted Overnight: A Cautionary Tale for Indie iOS Developers

#124
post #41
post #18

Earlier quoted context omitted.

For apps you install on your own machine, I think the JetBrains perpetual license model is probably my favourite so far. After a certain period you can stop paying the subscription and keep using the old version. But if you want to keep up to date with features and bug fixes, you keep paying the subscription. It just seems to align incentives on both sides quite well.

I don't think "keep using the old version" is a solution. We should accept the truth, which is that in today's computing world you can't "keep using the old version", because you will want the bug fixes, the security fixes, and you will need the software to be updated to newer OS versions.

[deleted]

Re: Delisted Overnight: A Cautionary Tale for Indie iOS Developers

#125
post #18

Earlier quoted context omitted.

For apps you install on your own machine, I think the JetBrains perpetual license model is probably my favourite so far. After a certain period you can stop paying the subscription and keep using the old version. But if you want to keep up to date with features and bug fixes, you keep paying the subscription. It just seems to align incentives on both sides quite well.

I really like their model as well. I think the really novel part of it is that, when you decide to stop paying the subscription, you keep the perpetual license for whatever was current a year ago . So if you just updated to the latest and greatest, and you love it, then you need to pay one more year subscription in order to "buy" it out right. I think that's clever

Personally, if I thought I might have to downgrade a piece of software a year from now, I just wouldn't update in the first place, to avoid the pain of downgrading.

Even understanding that the goal is to incentivize continued payment, making users downgrade at the end feels excessively punitive IMO. Just let them keep the last version.

Re: Delisted Overnight: A Cautionary Tale for Indie iOS Developers

#126

Earlier quoted context omitted.

I did not mean you're being sarcastic. I mean you bought into the Apple PR a bit heavily and it's humorous. I mean this in the most respectful way possible.

SEO is all about reading the tea leaves. I'm expressing my personal belief and, as part of reading the SEO tea leaves, noting that there's indirect evidence that Apple agrees with my personal belief. While I appreciate your effort to somehow avoid disrespecting me while trivializing my beliefs, you have not succeeded. We'll need to agree to disagree as I don't think I can continue this discussion, sorry.

OK. I hope you learn to take it all a little less seriously in the future. Good luck.
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