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UX clichés

uxdesign.cc

121–130 of 172 posts

Re: UX clichés

#122
post #9

My favorite “If Henry Ford had asked people what they wanted, they would have told him faster horses” Used as a counter-argument to the previous statement, when you start to realize you won’t have time or money to do enough user research.

Do those people think Ford invented motor vehicles? Before the Ford Motor Company ever existed we had a motion film of a trip to the moon, and they didn't go by horse!

Thanks for putting this into perspective, I'm going to start using this fact to refute this tired, cliche saying.

I think there is a particular book that tech company managers read where they are indoctrinated with this Henry Ford saying, anyone know what book it is?

Re: UX clichés

#123

UX is a by-product of the mess we have made of web development. We made web development so overly complicated that vast teams are needed for the simple task of showing stuff on a page. Part of the holdup has been CSS. To build out a responsive layout used to be phenomenally hard. Tim Berners Lee didn't think layout was needed, originally the web was to just link documents that people would open in other programs, so…

I would try to dissect your rambling pile of nonsense, but I have no idea where to start.

Re: UX clichés

#124

> UX should be a mindset, not a step in the process Every specialist in every branch of software engineering thinks like that. Designers, architects, testers, compliance people, everyone seems to think the software development process should be framed according to their priorities. Who knows, maybe this is a healthy way to establish a balance of power.

Yes. And what they mean is that the developers who actually build the thing should also think about UX, architecture, testing and compliance. It is all about moving everything on the devs plate.

Re: UX clichés

#125

while we’re on the topic of UI/UX does HN have any recommendations for primers on the subject?

How about this anti-primer: http://hallofshame.gp.co.at/qtime.htm Interface Hall of Shame - QuickTime 4.0 Player - Amid much fanfare, Apple recently released a beta version of the QuickTime 4.0 Player. Intended to showcase the technological improvements of the QuickTime 4.0 multimedia technology, the QuickTime 4.0 Player sports a completely redesigned user interface. The new interface represents an almost violent dep…

I really enjoy this humorous style of design critique, thanks for sharing!

Re: UX clichés

#126
post #70

I am not a designer nor a software engineer, nor a business person. I am just a (heavy) user of all sorts of software for a very long time. I am a competent coder, and I code for research and pleasure. I don't have a dog in this, let's say, professional race. Every time I spot "UX" in relation to something I use, I cringe. Not because I have anything against the idea of design, or good interfaces, or designing good i…

UX for laptops/desktops was solved in the early 2000. In the early 2000, my music library was a few dozens GBs played back using mpeg123 or something. Nowadays it’s a Google Play Music subscription. Things have moved to the cloud, a lot. That’s a huge change in how computers work, requiring some serious UX changes. I too hate gratuitous UI changes, but things need to keep evolving.

> I too hate gratuitous UI changes, but things need to keep evolving.

That's devolution in multiple ways. Your app is now tied to your subscription so there's no competition for best music app. The apps are now high latency bandwidth hogs that require a network connection. Your now held to ransom, stop paying us and you lose your entire music collection.

Re: UX clichés

#127

I am not a designer nor a software engineer, nor a business person. I am just a (heavy) user of all sorts of software for a very long time. I am a competent coder, and I code for research and pleasure. I don't have a dog in this, let's say, professional race. Every time I spot "UX" in relation to something I use, I cringe. Not because I have anything against the idea of design, or good interfaces, or designing good i…

This is not true: "The human brain is incredibly plastic and adaptable. Unless the interface is truly absurd, most people can get used to it and never give it a second thought again." I've interviewed and observed enough users to know this is not true. There are a lot of interfaces that are suffer from issues with discoverability and understanding, and even when a user figures this stuff out one time (or is showed it…

No matter how bad the UI is, the user will eventually either, get used to it, or find another way around the problem.

Re: UX clichés

#128
post #88

I think UX is like SEO, mostly full of snake oil.

I used to think both those things as well...until I worked on an actual software product and then on content marketing for said product. It only took a few months to shake my prior delusions of grandeur.

Important learning: Even though you experience the world as if you are the center of it, it doesn't mean what you do is super important and everything else is "snake oil."

Re: UX clichés

#129

I'd love to see a similar list for software engineering. - if your code isn't important enough to be tested, it's not important to be written - every function must fit a single screen

> if your code isn't important enough to be tested, it's not important to be written

The majority of code that delivers this page to you (web server, OS's, browser, networks, drivers) in a readable way has no unit tests and most of it has very little QA. Presumably you think you shouldn't be able to read this page?

> every function must fit a single screen

A policy by assholes that don't do maintenance. Diving through a million little functions is a lot harder than fewer bigger ones (up to a point). Parroting this show a complete lack of understanding of why long functions can be bad, it's the state not the scrolling.

Re: UX clichés

#130
> “When escalators break, they actually become stairs”

Properly stopped, but functioning escalators become stairs. Escalators that break can become death traps that will kill you.

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