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Re: Search Ads

#121

Earlier quoted context omitted.

> It is also bad for indie developers since they won't be able to compete with big businesses. Craig Federighi and Phil Schiller address these obvious concerns in this candid post-WWDC talk: http://daringfireball.net/thetalkshow/2016/06/17/ep-158

Can you TLDR it for us?

Not a TLDR but from the transcript [1] under "On App Store search ads":

...how do you do it in a way that gives advantages to small and indie developers, because it's easy to imagine a system that didn't do that.

First of all, there's no minimum bid. So we don't set a bar, if you have a very small amount of money, you can just do what you can with a small amount of money.

The fact that we're going to work really hard to try to make relevance the top priority, over bid, for why something gets shown. That the users are the ultimate deciders of what gets shown, based on their clicks, they're a big input to what is relevant to the search result.

The fact that we're going to work hard to try to police and improve the whole metadata system if we find, as it easily could be abused to hurt [small] developers.

The fact that — and this has been a hotly-debated thing — the fact that you can do conquesting. You can use someone else's brand in your ad words that you want to use. As we thought about it, that is more likely to benefit the small developer than the big developer. Because the big developer isn't going to pick on a lot of small developer terms, but a small developer can try to latch on to a big developer's name. If I want to search for Angry Birds and your game, you can. Right? And so we think that that can help them.

The fact that there's no exclusivity. So a large developer cannot say, "And I want to be the top bid, and I'm going to spend everything I can to buy out this term." There will be no exclusivity, there's going to be a rotation there, and as that rotation appears, the relevance will help drive it further.

We're trying everything we can, and I think one of the best things is, right now, once we're in beta throughout the summer, the downloads the users get from the ads are real downloads to benefit the developer, but we're not charging [for ads] during the beta time. So there's a chance for everybody to get in and try it out, help us learn from it, and drive real downloads and real business without any marketing spend.

[1] http://www.imore.com/our-full-transcript-talk-show-wwdc-2016...

Re: Search Ads

#122

This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…

this "greedy" perspective is growing more prevalent and tiresome on HN. i would speculate increase is due to increase in younger users not in the real world and international users with different perspective on economics/competition.i'm sure this will get downvoted

Well, I am seldom the first one to shout greedy but in this case they really could focus on creating a better appstore experience for free but did not.

They already own the app distribution on iOS completely and is already making huge amounts of money (I would guess) on that 30% cut. Do they really need to make the extra money that comes of this?

Sure, it will make their revenue go up even more but at the expense of users and smaller developers. That is what I believe, but if that really is what is going to happen I guess we will find out.

Re: Search Ads

#123
post #78

Earlier quoted context omitted.

Supermarkets are probably one of the least usable markets in existence though. It's almost impossible to go into a supermarket without an understanding of what you need and leave better off. You have to go in with expert knowledge of everything you need. Hardly a role model for marketplace design.

What would be an example of a more usable market that doesn't require some level of domain expertise?

[deleted]

Re: Search Ads

#124
post #78

Earlier quoted context omitted.

Supermarkets are probably one of the least usable markets in existence though. It's almost impossible to go into a supermarket without an understanding of what you need and leave better off. You have to go in with expert knowledge of everything you need. Hardly a role model for marketplace design.

What would be an example of a more usable market that doesn't require some level of domain expertise?

[deleted]

Re: Search Ads

#125
post #78

Earlier quoted context omitted.

Supermarkets are probably one of the least usable markets in existence though. It's almost impossible to go into a supermarket without an understanding of what you need and leave better off. You have to go in with expert knowledge of everything you need. Hardly a role model for marketplace design.

What would be an example of a more usable market that doesn't require some level of domain expertise?

A bike shop.

Re: Search Ads

#126

Earlier quoted context omitted.

this "greedy" perspective is growing more prevalent and tiresome on HN. i would speculate increase is due to increase in younger users not in the real world and international users with different perspective on economics/competition.i'm sure this will get downvoted

Well, I am seldom the first one to shout greedy but in this case they really could focus on creating a better appstore experience for free but did not. They already own the app distribution on iOS completely and is already making huge amounts of money (I would guess) on that 30% cut. Do they really need to make the extra money that comes of this? Sure, it will make their revenue go up even more but at the expense of…

eh app store is really feast or famine for businesses. zero middle ground. could help smaller guys. theres a whole niche industry where smaller biz's pay money to get promotion from 'social influencers' to boost downloads. apple just improving this work-around solution.
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