Earlier quoted context omitted.
I think it's clearly not ready for anything like the adoption levels of consoles, but people who own VR products definitely use them. It's too expensive, too low resolution, and too clunky to conquer the world yet, but it's an excellent first generation. What you're describing sounds more like AR to me. Everyone I know who bought Google Glass showed it off to their friends and then never used it again. I know AR has…
The interesting thing is consoles aren't even the "big" market for games, mobile is. VR could hop past the console market size pretty quickly - though I suspect general media consumption may surpass the game use. (Gaming may win from a $ standpoint.) Magic Leap is certainly promising, and a more plausible iteration of mass AR than Google Glass. The final form factor on that isn't clear. I had the Dk1 and Dk2, and the…
Motion sickness I think will become less of a problem as developers get better, and people just get used to VR. You don't have to be superhuman to have no problem with the current headsets.
And yes, for entertainment, people want fully immersive media. Not for all applications, but it has high appeal for games and other pure entertainment.
> I don't have time for the game stuff.
Well, ok. I guess an xbox would end up in your closet too, then.