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Oculus Rift Pre-Orders to Open on January 6

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121–130 of 212 posts

Re: Oculus Rift Pre-Orders to Open on January 6

#121
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

People like you don't get it anymore.

It's not about the hot new gadget anymore.

And VR is like 3D to the average consumer.

Your rant prooves my point. You have to type all those words to explain one thing. Why you are confused no one gives a shit about VR.

Personally it makes me sick.

Re: Oculus Rift Pre-Orders to Open on January 6

#122
post #95
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

Am I the only one that's still a little skeptical? I'm sure that it's a great technology and we will see interesting things come out of it, but statements like this > Oculus + 3D audio + input + eventual tactical is going to completely blur the lines of reality in ways we can't yet imagine. kind of just make me roll my eyes. We've been hearing things like that for decades. Is it really going to blur the lines of real…

I'm a bit skeptical, maybe because I see the potential for some cool short-term stuff, but not so much long-term stuff. I can see how I would be entertained by this concept for awhile, maybe years even, but I'm not sure it would replace a simple big screen TV in the long run.

Others are free to disagree with me here, but I've seen 2 technological concepts in entertainment/immersion that became huge in the last decade and slowly died off as people became tired of the gimmick: motion-sensors and 3D. You have a lot of people very entertained by stuff like the Wii or watching Avatar in 3D, but over time I've noticed people don't really care anymore.

VR has the same challenge as those past technologies: how do you create something truly unique with this concept? Is this like the dawn of the television, or is it just another way of watching television?

Re: Oculus Rift Pre-Orders to Open on January 6

#123
post #95

Earlier quoted context omitted.

Am I the only one that's still a little skeptical? I'm sure that it's a great technology and we will see interesting things come out of it, but statements like this > Oculus + 3D audio + input + eventual tactical is going to completely blur the lines of reality in ways we can't yet imagine. kind of just make me roll my eyes. We've been hearing things like that for decades. Is it really going to blur the lines of real…

I tried to illustrate why I'm excited for this being the FIRST. Just to challenge your thinking about what comes next: > kind of just make me roll my eyes. We've been hearing things like that for decades. Is it really going to blur the lines of reality? Tricking your vision is HUGE to changing your reality. We perceive up to 80 per cent of all impressions by means of our sight. (1) https://www.google.com/webhp?source…

Indeed, games are a neat way to apply the technology, but flying a space ship in Elite Dangerous is the same on an Oculus as it would be on your monitor. The VR headset may be able to improve things like storytelling, gameplay and interaction, but I don't think I've seen how it does yet.

Re: Oculus Rift Pre-Orders to Open on January 6

#124
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

I've played with a DK2. It was cool. But reasons not to be super-excited are: 1. Hardware requirements are steep (GTX 970 minimum), so plenty of hardware -- including plenty of hardware that's good for high-end gaming today -- won't be good enough for this. 2. Only Windows support. No compatibility with Linux, SteamOS, or even OSX means that the techie enthusiasts who'd play with it as a tech toy are going to be less…

The biggest reason of all though(and what drives all technology)... porn. This will change porn forever and it will become a staple in homes solely for that fact.

Re: Oculus Rift Pre-Orders to Open on January 6

#125
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

I've played with a DK2. It was cool. But reasons not to be super-excited are: 1. Hardware requirements are steep (GTX 970 minimum), so plenty of hardware -- including plenty of hardware that's good for high-end gaming today -- won't be good enough for this. 2. Only Windows support. No compatibility with Linux, SteamOS, or even OSX means that the techie enthusiasts who'd play with it as a tech toy are going to be less…

The games issue definitely seems like a chicken and egg problem though. Games are really expensive (perhaps even more so with this new paradigm), and it's hard for them to know what the market adoption for the platform will be until it actually hits the market at full price.

Re: Oculus Rift Pre-Orders to Open on January 6

#126
post #98

Now watch this face plant in the market. It's a niche product with horrifically overinflated expectations, steep pricing, and no application ecosystem or clear, killer-app use case. Good luck folks, you're gonna need it.

I mean, i'm not going to buy it... but only because I think the vive offers a better experience. I think VR in general is pretty promising, and a bit more than "niche"

Re: Oculus Rift Pre-Orders to Open on January 6

#127
post #92

Earlier quoted context omitted.

"3rd to market"? The first consumer VR hardware on the market was the GearVR, made by Samsung AND Oculus. The second consumer VR hardware on the market is likely to be the Oculus Rift (Q1 Jan-Mar shipping) and the Vive is likely to be the third to market (est. April shipping) This is nothing like the developer previews from years ago. You should read up on the major differences from the DK1->DK2->CV1. Each was a mass…

As much as VR purists love to hate it, Google Cardboard was the first to market.

Not sure if trolling but... The first Oculus dev kit shipped 50k in 2013. Cardboard wasn't announced until I/O 2014.

Re: Oculus Rift Pre-Orders to Open on January 6

#128
Can anyone speak to using the Rift as an extended desktop? I've seen some mention of using it as an extended monitor in both Windows and OS X - has anyone with development devices used it with head tracking and had an almost infinite display?

How cool would it be to ditch multiple monitors and spread out over a 360 sphere code windows / browsers / documentation / etc... ? Use the head tracking to navigate the desktop world and still use the keyboard / mouse to interact.

Re: Oculus Rift Pre-Orders to Open on January 6

#129
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

    hacker / developer / dreamer you are crazy to discount
    how substantial this release is (especially if you
    haven't TRIED it yet!).
hacker, developer, dreamer? i feel you are overreaching here.. this is digital stereoscopy, and a consumer version at that which comes with all of the typical consumer shortcomings actively stunting hacking: price intimidates anyone from cracking it open and playing with the internals, where are the io pins?, circuit diagrams?, build instructions?

i know, i know.. i sound crazy

but, as far as your comment on 'release' one of my favourite things about hn is the communities' reliable response 'congrats on shipping'

i'd rather see more of that than people breathing this effluvium of delphi

so, congrats on shipping

Re: Oculus Rift Pre-Orders to Open on January 6

#130

As a flight sim enthusiast, I am super pumped about this. Though a shame the hands-controller was delayed so I'll need to buy a third-party one (leap motion).

Flight sim in the rift is what I spend the majority of my free time doing.

Not sure what type of flight sim you are into, but using a proper yoke, throttle, and rudder pedals makes the experience much more immersive.

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