Hmmm, personally, I have rather mixed feelings about this. I'd really like to be excited, but so far, I'm not. (And, on a somewhat tangential note, also I'm fairly surprised not to see any voices similar to mine here in the comments; am I the only one? hard to believe; or maybe others like me just shrug and don't bother to write? sounds more probable, to me at least.) I tried to analyze my thoughts on that; I'll try…
We're appealing to a much wider audience than most CTFs, but we certainly aren't trying to appeal to everyone. You don't have to worry if none of this sounds fun to you; that doesn't make anything wrong with you, or us. We're just another thing that exists!
Starfighter, Summer 2015
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Re: Starfighter, Summer 2015
#112Hmmm, personally, I have rather mixed feelings about this. I'd really like to be excited, but so far, I'm not. (And, on a somewhat tangential note, also I'm fairly surprised not to see any voices similar to mine here in the comments; am I the only one? hard to believe; or maybe others like me just shrug and don't bother to write? sounds more probable, to me at least.) I tried to analyze my thoughts on that; I'll try…
I'm a longtime professional developer and Starfighter doesn't appeal to me either. I don't see why I'd spend time on it instead of on paid work or a personal project or open source, all of which would demonstrate my value to an employer and reward me more than playing a game. I've followed Patrick McKenzie since before BCC and this is the first thing that I don't get. Maybe it'd appeal to me if I played computer game…