What is the killer app that will get people to go out and buy these? I don't think Holo Studio is it. Where is your imagination racing to?
Hands-On with Microsoft's New Holographic Goggles
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Re: Hands-On with Microsoft's New Holographic Goggles
#112Video of it in action here (?): https://www.youtube.com/watch?v=WIiTfdqCUIY
Here is the product website with three promo videos on it: http://www.microsoft.com/microsoft-hololens/en-us
https://www.youtube.com/watch?v=5R1snVxGNVs
I think Google over-promised initially which lead to many being underwhelmed with Glass. I hope Microsoft isn't making the same mistake here.
Re: Hands-On with Microsoft's New Holographic Goggles
#113Re: Hands-On with Microsoft's New Holographic Goggles
#114Earlier quoted context omitted.
"Adult entertainment" and, no, I am not joking. That would be a major market for this technology.
Most new technologies were initially funded by pornography. Photography. Wire recordings. Videotape. Maybe not telegraph but who knows.
Can you expand and maybe source that comment. "Initially funded" to me suggests that the R&D was funded by people/companies for the purpose of carrying pornography.
"Popularised by" is often suggested, or even "first exploited commercially for" - either of these seem far more likely. I just can't see Daguerre, or whoever (Wedgewood, Fox-Talbot, ..), getting pay-checks from people/companies that want to publish porn?
I'm not saying, yet, that you're wrong - history is often surprising.
By wire recordings you mean the audio recordings on wires that predate reel-to-reel and such. Are there existing audio porn recordings from the 1890s? It seems strange with the cost of the tech that anyone would even want it as a recording when the people who could afford it, given the massive difference in income and the availability of prostitutes, could order a live rendition. Stranger things have happened though.
Telegraph? Morse or semaphore porn, ... I'd have thought that was really an exception to Rule 34!?
Pray tell, more details.
Re: Hands-On with Microsoft's New Holographic Goggles
#115Re: Hands-On with Microsoft's New Holographic Goggles
#116So many questions. I can understand light reflecting into the eye from a microdisplay (using the same principle as a car HUD), but are they actually creating opaque imagery as well? How is that physically possible? Then there's 3D spatial interaction: In my experience with Leap Motion, Kinect, and other competing tech, the level of accuracy still limits interactions to broad gestures. If they've made a big enough lea…
The WIRED article seems to imply that this device has outwardly-facing cameras that use Kinect-like technology to track the operator's hands, which is probably how they are able to let you interact with the projections without using some kind of wand or controller. I could see some "high-precision" gloves being an optional accessory for this that would include some kind of tracker markings to allow even more precise…
http://research.microsoft.com/apps/video/default.aspx?id=230...
Re: Hands-On with Microsoft's New Holographic Goggles
#117Re: Hands-On with Microsoft's New Holographic Goggles
#118I wonder why they didn't demo an outdoor use case. I'm curious if this technology is closer to oculus rift than to google glass. I'm thinking maybe they use a front-facing camera to capture the scene and render the 3D stuff on top of the camera view? a user simply sees the composite scene via a display similar to oculus rift.
Re: Hands-On with Microsoft's New Holographic Goggles
#119Earlier quoted context omitted.
"Adult entertainment" and, no, I am not joking. That would be a major market for this technology.
Most new technologies were initially funded by pornography. Photography. Wire recordings. Videotape. Maybe not telegraph but who knows.
THAT FEELS GOOD STOP NO DONT STOP STOPRe: Hands-On with Microsoft's New Holographic Goggles
#120What is the killer app that will get people to go out and buy these? I don't think Holo Studio is it. Where is your imagination racing to?
Virtuix Omni is a hack to make Oculus physically immersive: http://www.theverge.com/2013/6/11/4419832/virtuix-omni-vr-ha...