Shame you're downvoted, because you're pretty much right. Don't get me wrong, correct code can very well be written in C/C++. It's just 95% of the programmers using those languages are not very skilled. The programs tend to be wrong and fragile. In C++, most of this fragility derives from its C-roots.
C/C++ is also a poor match to today's CPUs. It's very slow compared to what the hardware is capable of. Compare for example with Intel ispc (https://ispc.github.io/). It gives some idea how much performance we're currently missing.
When C was young, memory latency was typically 1 or 2 clock cycles. There was no pipelining, at most a simple state machine that would finish in a few clock cycles. A branch didn't cost much. A few cycles at most. Neither did a pointer reference. Random access was almost as fast as sequential access.
Today's CPUs have memory latency of 150-300 clock cycles. A modern CPU core can typically retire 1-4 instructions per clock cycle. A single instruction takes typically about 16 clock cycles from decoding until retire. So CPUs have to often execute blind and just guess where the execution flow will go. Branches modify this flow. CPUs simply guess the flow, branch predict. When they're wrong, they just have to invalidate currently executing instructions and start again. Branches are something to avoid. Especially unpredictable ones. Function pointers are branches. Even though they can be predicted, they often just fall out of the branch predictor cache.
We need something that can minimize the costs modern CPUs are bad at. C/C++ is very branchy and uses slow function pointers often (vtable, switch jump tables, etc).
The problem is, there's more variation among CPUs than ever before, even within same instruction set architecture. For x86, not only the costs for instructions are wildly different, but the instruction set support is fragmented.
C/C++ is not the last word. Unsafe and way too slow compared to what current hardware is capable of. The problem is, the language that is safer and a good match just does not exist yet. Some safety can be sacrificed for greater speed, but it should be situational choice by the programmer, not the only way or even default.
C/C++ is what I do at my day job.