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Humble Indie Bundle 9 released

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Re: Humble Indie Bundle 9 released

#111
post #94

Earlier quoted context omitted.

It would be one thing if it felt like EA had decided they wanted to do a charity event out of the goodness of their heart or at least like the charity was the point of it. As was, it felt more like EA didn't think they could get away with positive PR by actually making money directly from the Humble Bundle but they didn't particularly care since their point was getting buy-in. I don't mean to say anybody should feel…

I'm happy to read that you're complaining about the Humble Bundle's attempt get EA market share. That's as if someone were to complain about Orval trying to get Anheuser-Bush Inbev market share because their lead brewer once said he would buy a Budweiser.

First, if you think I'm complaining you may be misreading. I'm explaining the difference in perceived ethos but I have no problem with HB at all.

Second, I think you already realise that your analogy is only analogous in that there's a multi-billion dollar company and a much smaller company are both involved.

For example, AB InBev makes up half of the US beer sales with Budweiser and Bud Light being the top two US beers and the Budweiser family is the best selling worldwide. On the other hand, while Valve doesn't release many numbers, it's estimated that Steam has a strong majority of the PC game digital distribution market and Origin's market share is, obviously, lagging far behind.

Also, it doesn't take into account the vast difference between Origin and Budweiser. Origin exists to sell you other products and you have to use the service in order for this to happen. It is difficult to overcome the initial user inertia to get them to join and install the service and to keep it running on their system so that things can be further pushed on them. Once this inertia is overcome there is very little extra resistance to using the service to purchase games. This inertia is also increased because the market of people who would use a DRM-full digital distribution service is not at rest but is rather largely moving along happily with another service. By offering a significant discount on popular games if you start using their service they could convince people to get and run Origin giving them that initial hook.

Further, the Humble Bundle was creating an opportunity to have a significant effect on their user numbers. At 50,000,000 users in July, even if only half of the bundle purchasers were new Origin users, that's an extra 2% of people using their service, and they created positive exposure to many more that may have also joined or may be more inclined to join in the future.

And, finally, I don't think HB was attempting to get EA market share at all. EA was trying to increase Origin market share; Humble Bundle was trying to grow their own service and make some money. (People keep saying the Origin Bundle was "all for charity" or whatever, but don't forget that sending a portion of the money to Humble Bundle was an option that I'm sure some people chose, if only by default.) Again, I don't fault HB for this but it is a noteworthy difference from their prior operations.

Re: Humble Indie Bundle 9 released

#112
post #108
post #91

Earlier quoted context omitted.

> As for GOG, they didn't say that they don't want to support Linux. They clearly said they want to, but the way they planned it for themselves makes it complex and takes long time to research/develop. While we can disagree with GOG's approach, it's up to them to decide how to enable it. So let's wait and see what they come up with next year. Seriously the position from GOG is plain BS. If they really wanted to suppo…

> they really wanted to support Linux, they could easily package most of their old games with Dosbox and 90% of them would run fine this way. This was not about DosBox games which are already playable. It was about starting support for native Linux games which is not trivial. In general I agree with you that their approach of "all or nothing" in finding a way for long term support of native games is far from perfect,…

Well the longer they wait, the more the "all or nothing" strategy will never happen because their catalog is expanding. Basically they are simply refusing people who want to give them money. It's preposterous.

Re: Humble Indie Bundle 9 released

#113
post #19

I've slowly been transitioning to Linux-only gaming, because the whole reboot-into-Windows just to play is a pretty steep bar. (Steeper than it even sounds in practice, as now, basically, every time I boot into Windows I have to spend about 10 minutes updating the damn thing, because I don't do it often enough; this has become a vicious cycle.) This bundle is great for that, with all the Linux debuts. Linux gaming is…

Was excited to play Mark of the Ninja on Linux (64-bit) but all I get is a blank screen :'(

In case people are still curious, the upload yesterday was missing a bunch of files. There is a new file for download 9/12/2013 which is working fine for me.

Re: Humble Indie Bundle 9 released

#114
post #94

Earlier quoted context omitted.

I'm happy to read that you're complaining about the Humble Bundle's attempt get EA market share. That's as if someone were to complain about Orval trying to get Anheuser-Bush Inbev market share because their lead brewer once said he would buy a Budweiser.

First, if you think I'm complaining you may be misreading. I'm explaining the difference in perceived ethos but I have no problem with HB at all. Second, I think you already realise that your analogy is only analogous in that there's a multi-billion dollar company and a much smaller company are both involved. For example, AB InBev makes up half of the US beer sales with Budweiser and Bud Light being the top two US be…

Thanks for the additional thoughts. I'm not arguing with you. I genuinely appreciate that Humble Bundle is being compared to EA. I think their distribution model is a huge improvement to EA's.

Re: Humble Indie Bundle 9 released

#115
post #19

I've slowly been transitioning to Linux-only gaming, because the whole reboot-into-Windows just to play is a pretty steep bar. (Steeper than it even sounds in practice, as now, basically, every time I boot into Windows I have to spend about 10 minutes updating the damn thing, because I don't do it often enough; this has become a vicious cycle.) This bundle is great for that, with all the Linux debuts. Linux gaming is…

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