Earlier quoted context omitted.
Not to mention things like no automatic logging, no automatic HTTPS, 20-60 minute deploy times, unstable dev tools. I've dealt with the quirks of MVC4 which I grew accustomed to, but the other problems are making deploying a solution (something I'm trying to do now) very painful.
I think you have to keep in mind Azure is not just a PaaS (which of course is still in beta as websites) It's has an IaaS equivalent of EC2.
What is Microsoft smoking?
111–120 of 253 posts
Re: What is Microsoft smoking?
#112Earlier quoted context omitted.
I've heard that what you say above is possible with the right third party apps but after trying it out I decided that it's Vista 2.0. Vista had good things going for it but they were cancelled out by the annoying features. IMO win7 is the best release Microsoft has ever made and I wouldn't be surprised if it had the same long lifespan as winXP while win8 languishes in obscurity. With the strides gaming has been makin…
He said WP8, so Windows Phone 8.
Re: What is Microsoft smoking?
#113Earlier quoted context omitted.
>That's hugely depressing. I have a DVD. I can lend it to anyone in my home to play. I have a book. I can lend it to anyone in my home to play. Why is it different for a game? The link I referenced before also mentions that on your Xbox, any user can play any game: >Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless…
Microsoft's definition of family is extremely generous - in short it can include your friends, and doesn't appear limited by geography. See the "It's a 'family' affair" side box: http://arstechnica.com/gaming/2013/06/microsoft-defends-the-...
Re: What is Microsoft smoking?
#114Im probably going to lose what little karma I have for saying this, but the XBox One's licensing model is more attractive to me than the PS4's model. I'm getting all of my information from here: http://news.xbox.com/2013/06/license These are the points I find interesting: - Access your entire games library from any Xbox One ... while you are logged in at your friend’s house, you can play your games. From this, i can…
> This means that I can coop with my friends (almost) anywhere in the world even if they havent bought the game! I think this will be a huge feature. Everything else you've said is correct, but this is not true. Unfortunate, but understandable. "The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time."[1] [1] http://arstechnica.com/gaming/2013/06/micros…
Re: What is Microsoft smoking?
#115Earlier quoted context omitted.
Physical media is much higher friction to transfer since you have to shift a physical box around which is slow , expensive and time consuming. I have a ton of original xbox games I could have traded in but never bothered because I was too lazy to put them on ebay or take them into the shop. There is also the risk that the disk is scratched which puts people off buying used. OTOH a digital license can be transferred a…
Isn't the issue of being able to transfer licenses more of a problem with the First Sale Doctrine? To that end, do you think consumers would have the right to transfer books, CDs, DVDs etc. if they were indestructible? Perhaps we disagree, but I think this should be seen as an encouragement to change approaches rather than an opportunity to change a market because it doesn't suit the producer.
I'd be amazed if Microsoft would happily let used sales kill their highly profitable market in such a way.
In the case of Sony they seem to be using the physical disks themselves as the license, actually storing the data on the disk is simply a convenience. In theory the disk could only contain ~1mb of metadata that triggers a digital download.
Will be interesting to see if they keep with that model, I can see having to go out and buy a physical disk or waiting for it to arrive in the mail seeming very antiquated in 5 years.
Re: What is Microsoft smoking?
#116Earlier quoted context omitted.
The really compelling applications are at a business level - ERP, CRM, finance, engineering etc. - and might not come from Microsoft. There is a huge world of specialised business applications out there that are ignored on HN (often for good reasons) that any large enterprise will have hundreds of - a lot of these run on Windows.
Yes, there are many business applications, that run o Windows. However, there are two trends now: 1) Move the application to the web. Many of them are getting HTML frontends, and the backends are OS-independent. 2) Those, that are not getting ported, are being thrown into Citrix XenApp (or into other desktop virtualization environment). It is actually very interesting to see using your business app on device like Asu…
I was only addressing why people want Window Server - clients are something else entirely. In my experience, in large enterprises almost all "business" applications (except for Office) are served over Citrix or RDP.
Re: What is Microsoft smoking?
#117Working in a .NET corporate dev shop, I'm shocked how many .NET devs now run MacOS at home as their primary OS. It starts out as a mac for some iPhone dev and then they just use MacOS by default and Windows in a VM when they need to.
Re: What is Microsoft smoking?
#118Earlier quoted context omitted.
One of the guy introducing "The Crew" at the E3 told one journalist : "you have an iPad? How does it feel whan you don't have WIFI or 3G for it? It feels empty and dead right? I believe consoles are becoming about online now and in a few years you'll understand what I meant here".
When I still had an iPad, I spent many long flights playing games or watching films with it offline. But poor comparison in that iPad is a mobile device you're supposed to carry around with you, while the consoles are stationary.
Re: What is Microsoft smoking?
#119Earlier quoted context omitted.
> - Share access to your games with everyone inside your home .. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you. > On my console, anyone can play my games, whether I take the disc to a friend's house or not. This is hugely beneficial for me and my brothers who, until this point, have been sharing a single console. That's hugely depressing. I have a DVD…
>That's hugely depressing. I have a DVD. I can lend it to anyone in my home to play. I have a book. I can lend it to anyone in my home to play. Why is it different for a game? The link I referenced before also mentions that on your Xbox, any user can play any game: >Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless…
That would be really something if that wasn't possible :). But a big difference with the traditional media is that I can borrow a game from a friend and play it on MY console at my home.
Would be really cool situation dough. A family member in your household would like to play a game you bought and by ways of kinect it would disallow it because he/she wasn't the one who bought it :)
Another thing is that at the moment XBOX Live network is dog slow I once had to D/L a game for 24 hours and I have a 60MBit connection... Also most new games are more expensive on the Live network than in a shop. So for me that was a one time thing. I did like the episode experiment with Fable would love to buy games that way.
Re: What is Microsoft smoking?
#120Earlier quoted context omitted.
One of the guy introducing "The Crew" at the E3 told one journalist : "you have an iPad? How does it feel whan you don't have WIFI or 3G for it? It feels empty and dead right? I believe consoles are becoming about online now and in a few years you'll understand what I meant here".
When I still had an iPad, I spent many long flights playing games or watching films with it offline. But poor comparison in that iPad is a mobile device you're supposed to carry around with you, while the consoles are stationary.