Some thoughts on this article: - This guy clearly has a limited understanding of the field. This quote is laughable: "There are only two computationally difficult problems in bioinformatics, sequence alignment and phylogenetic tree construction." - As a bioinformatician, I feel sorry for this guy. Just like any other field, there are shitty places to work. If I was stuck in a lab where a demanding PI with no computer…
Out of curiosity, what other computationally difficult problems are there? I'm very interested in bioinformatics, but sadly don't know as much about the field as I'd like.
Definitely a computationally difficult problem because while naive approaches work, they produce crappy results, wasting the result of tens of thousands of dollars of experiments. I see a big move towards applying statistical/machine learning methods, and graph theory stuffs in our field.
A lot of the rants in the original article are correct, with regards to prototyping and throwaway codes. That's because researchers are rushing to get an MVP out. The truly good ones got turned into (usually open-source) products, where the code quality hopefully improves a fair bit.
If you're a CS person who's interested or considering a move into bioinfo, I wrote a blog post about it recently: http://www.joewandy.com/2013/01/getting-into-bioinformatics....