Care to fix this ungrammatical headline? :)
It's grammatical. I put a hyphen in 'open-source' in case that helps.
Valve open-source the Steam Machine e-ink screen so you can make your own
111–118 of 118 posts
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#112Is the Steam Machine a decently priced desktop compared to the "generic" ones?
Compared to buying from parts? No. Compared to an average prebuilt? You can probably find large tower PCs at a lower price, but they'll likely have a low quality motherboard or power supply. Compared to an average prebuilt that ships with Linux? Absolutely
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#113Is the Steam Machine a decently priced desktop compared to the "generic" ones?
You can't build a machine which is as powerful, small, quiet, and cheap, nor can you take for granted that a machine you build can have a controller that can wake it from sleep, or which has HDMI-CEC (both are possible, but take extra work or hardware). You can rather easily build a machine with multiple of those attributes, but you'll have to pick ones to sacrifice in the name of the others.
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#114Earlier quoted context omitted.
You can't build a machine which is as powerful, small, quiet, and cheap, nor can you take for granted that a machine you build can have a controller that can wake it from sleep, or which has HDMI-CEC (both are possible, but take extra work or hardware). You can rather easily build a machine with multiple of those attributes, but you'll have to pick ones to sacrifice in the name of the others.
I was thinking of getting prebuilt machines from the usual suspects, Dell, HP, Lenovo, ASUs, and so on.
But they'll also be bigger, louder, probably not support HDMI-CEC, may or may not support waking via bluetooth, and it's a gamble whether they'll support Linux as well. Both are totally valid options, it just comes down to which tradeoffs you prefer.
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#115Earlier quoted context omitted.
I was thinking of getting prebuilt machines from the usual suspects, Dell, HP, Lenovo, ASUs, and so on.
Those will be cheaper and/or more powerful. If that's all you care about, then the Steam Machine probably isn't worth the price or wait. But they'll also be bigger, louder, probably not support HDMI-CEC, may or may not support waking via bluetooth, and it's a gamble whether they'll support Linux as well. Both are totally valid options, it just comes down to which tradeoffs you prefer.
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#116Whyv does a game console need a slow e-ink display?
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#117Earlier quoted context omitted.
It's not that those steps are necessary to prevent damage, it's that those steps were traditionally necessary to maintain calibration of the individual cell states. Also...the first several generations used really slow graphics processors based on the premise that use cases didn't require fast refreshing. eInk mostly fixed the calibration issue years ago before the first eink monitors came out, and most eink products…
> It's not that those steps are necessary to prevent damage, It is my understanding (but I'm not even remotely an expert) that e-paper panels can suffer from permanent display burn due to the charged ink particles sticking to the glass. The stock waveforms take this into account and prevent it from happening. However I'm not entirely clear on the low level details or if this only applies to some subset of panels or e…
Re: Valve open-source the Steam Machine e-ink screen so you can make your own
#118I wish more hardware companies treated these kinds of optional add-ons as something the community can run with instead of either productizing them badly or locking them away completely...