Earlier quoted context omitted.
The game theory should make is that those teams that recurring lay lose customers due to issues will be punished accordingly. If they aren’t, then maybe the problems that result from shipping fast don’t impact customer retention as much as might think.
This works across small entities like companies with distinct customers and budgets. It does not work for large corporations with pools of billions of dollars and various incentives to staying within the ecosystem. It's impossible to measure the contribution of one feature team to perception and retention of something like "Microsoft Intune" or "Google Chrome", and without the ability to measure that no effective che…
See: https://corecursive.com/building-powershell-with-jeffrey-sno...