Earlier quoted context omitted.
Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency…
So… could I one-shot a Glaze competitor? ;) More seriously, what do you believe your moat is here?
Glaze by Raycast
111–120 of 154 posts
Re: Glaze by Raycast
#112Re: Glaze by Raycast
#113I get that we've all been running homebrew and npm and so on without auditing every package, but there, there was some semblance of a trust mechanism and distributed review if something went wrong.
Here we have totally unreviewed code running with no trust mechanism in place whatsoever.
No public releases, no audit trail, no versioned releases, no community eyes on anything.
Weird times
Re: Glaze by Raycast
#114Claude Code is pretty good at Swift + Swift UI. I created and have been iterating on a menubar app for myself that I plan to share with a small team. I'd prefer to do this native than go through a 3rd party solution. I do have prior experience developing for iOS but that was pre-swift.
I imagine that would help the process a lot
Re: Glaze by Raycast
#115This is so far from Raycast’s core product offering, I’m confused. Pivot?
Whether that's what you want from Raycast as an individual user or not though is a fair question. I was a heavy user, but I recently switched back to Alfred. I love both, and there are things I think Raycast does much better than Alfred, but ultimately I'm not the target market for Raycast and I was feeling for a year or so that I was swimming upstream on my usage of it.
Re: Glaze by Raycast
#116Re: Glaze by Raycast
#117so many unknowns... 1. macOS and Windows require installation of Xcode and Visual Studio respectively, and if in Apple's case you kinda can install these tools headlessly and choose to install only the "build tools" package, Microsoft's creature is gonna daze and confuse you with a crap-ton of checkboxes and no easy "just install whatever is minimally needed to compile my code" button, and I don't recall if there is…
In many ways that's the same as Chrome apps, they have no code, they're just the Chrome binary, so there aren't any code signing issues.
Re: Glaze by Raycast
#118Earlier quoted context omitted.
Founder of Raycast here so obviously biased but you’ll be surprised. You get a working app one-shotted pretty much all the time. Sure if it is something more complex you might need a few more prompts. Just to give you some examples on what we’ve seen: - Our support team runs on Glaze apps to review Raycast extensions. It connects to GitHub, checks out code locally, gets realtime updates and so on. - The sound agency…
So… could I one-shot a Glaze competitor? ;) More seriously, what do you believe your moat is here?
Re: Glaze by Raycast
#119Re: Glaze by Raycast
#120Someone please exfiltrate their prompts/skills so i can use these on Codex. I've have relative success building my own apps for mac using Codex but they're uglier than sin and dont seem to understand well how permissions work. Having antigravity is useful because Gemini 3.1 is pretty good at generating UI sugar. Claude 4.6 Opus provides nothing to write home about. Their shadcn looksmaxxing hasn't generalized to writ…
Raycast are not building Mac apps the apple way though. They are using react native and I am willing to bet that this does too.