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The struggle of resizing windows on macOS Tahoe

noheger.at

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Re: The struggle of resizing windows on macOS Tahoe

#111
I'm hoping something like this takes off on FreeBSD: https://github.com/gershwin-desktop/gershwin-desktop

I've only owned macbook laptops but have run Linux at work since 2002. The lack of cohesion and non-stop changes in Linux is just as tiring and this MacOS Tahoe stuff. Gnome 3 cared just as little for users. FreeBSD + KDE Plasma is pretty good now, but lacks feeling and design.

Re: The struggle of resizing windows on macOS Tahoe

#112

I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…

I think the mistake comes from when UI/UX started calling themselves a part of product leadership, vs basically being one of the team.

Re: The struggle of resizing windows on macOS Tahoe

#113
post #9

Tahoe is a macOS mis-step on par with Windows 8 or Windows Vista. If you’re from Apple and reading this, my feedback is pretty succinct: “I don’t recommend others upgrade. I wish I didn’t.” Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Let’s see if Apple can turn things around. iOS 8+ did improve on iOS 7’s worst bits.

At least on Windows 11 it’s possible to disable the rounded corners.

Re: The struggle of resizing windows on macOS Tahoe

#114
post #9

Tahoe is a macOS mis-step on par with Windows 8 or Windows Vista. If you’re from Apple and reading this, my feedback is pretty succinct: “I don’t recommend others upgrade. I wish I didn’t.” Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Let’s see if Apple can turn things around. iOS 8+ did improve on iOS 7’s worst bits.

> Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Yes, but Linux is finally in that position, not to mention we're seeing silicon from intel and amd that can compete with the M series on mobile devices.

Linux isn't in position regarding display/UI. It doesn't handles HiDPI (e.g 4K) screen uniformly, leading to a lot of blurry apps depending on the display abstraction used (Wayland/X11) and compositor (GNOME, KDE, etc, all behave differently).

Let's not even talk about the case when you have monitors that have different DPI, something that is handled seamlessly by MacOS, unlike Linux where it feels like a d20 roll depending on your distro.

I expect most desktop MacOS users to have a HiDPI screen in 2026 (it's just...better), so going to Linux may feel like a serious downgrade, or at least a waste of time if you want to get every config "right". I wish it was differently, honestly - the rest of the OS is great, and the diversity between distros is refreshing.

Re: The struggle of resizing windows on macOS Tahoe

#115
post #40

Earlier quoted context omitted.

The Tiger to Snow Leopard era was fantastic. Things were simple and worked. There was also a great boutique apps ecosystem. Right now, it seems that macOS is going through its enshittification phase, sadly.

> Tiger to Snow Leopard era was fantastic. Things were simple and worked Was it also great for developers? (Genuine question.)

xcode has been getting better bit-by-bit. No major regression.

Re: The struggle of resizing windows on macOS Tahoe

#116

I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…

>I swear, this reign of visual artists as dictators has to stop.

Visual artists and graphic/ux designers weren’t exactly claiming for Tahoe either.

Re: The struggle of resizing windows on macOS Tahoe

#117
Also the resize cursor is completely unreliable, the cursor often doesn't change to the resize one when the mouse is over the correct resize areg. So it's even harder to tell if your cursor is in the right place before clicking. If you click in the wrong place it can have frustrating consequences, like activating another window or even clicking something inside it.

Re: The struggle of resizing windows on macOS Tahoe

#119
post #9

Tahoe is a macOS mis-step on par with Windows 8 or Windows Vista. If you’re from Apple and reading this, my feedback is pretty succinct: “I don’t recommend others upgrade. I wish I didn’t.” Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Let’s see if Apple can turn things around. iOS 8+ did improve on iOS 7’s worst bits.

first time i used tahoe to help a friend w/ their laptop i legit thought it was like a knockoff macos or something, genuinely the ugliest macos version and even in the brief time that i've used it, i've encountered annoying bugs, QC at apple is dead lowkey

Re: The struggle of resizing windows on macOS Tahoe

#120

That's funny. I perceive resizing windows as easier now, because the cursor change is more dramatic when it gets in the resizing area. Pre-Tahoe, the diagonal one in particular looked almost the same, except with an arrow end in the bottom. Now it splits into two triangles. I still operate off muscle memory, so it's not actually easier or harder, of course.

Yeah the really misleading part of the screenshots in this article is that it doesn't show the "resize cursor", which basically makes this a non issue.

Also, for anyone reading this who hates the general aesthetic, go into Accessibility and hit "reduce transparency". This has been a desirable setting for last few OSX versions.

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