The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…
Carrier Landing in Top Gun for the NES
111–120 of 165 posts
Re: Carrier Landing in Top Gun for the NES
#112Earlier quoted context omitted.
> if you read the manual (which I guess most kids didn't). Most kids did't read the manual? I would rtfm for every game I got my hands on during the car ride home from toysrus or blockbuster. If Mom had several errands to run, I may rtfm a dozen times before I finally got home with the game.
In my experience used games were often traded or passed around as bare cartridges. And that's how I got most of my games.
[0] https://strategywiki.org/wiki/Legacy_of_the_Wizard/Walkthrou...
Re: Carrier Landing in Top Gun for the NES
#113I never had much trouble landing on the carrier, but refueling in the sky? I think I only managed it a few times. https://www.youtube.com/watch?v=vetEg8J-wcw
That was an actual thing back in the day, you'd get your parents to let you stay the night at a friend's house and then you'd stay up all night playing NES, eating pizza and watching movies.
Re: Carrier Landing in Top Gun for the NES
#114The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…
> if you read the manual (which I guess most kids didn't). Most kids did't read the manual? I would rtfm for every game I got my hands on during the car ride home from toysrus or blockbuster. If Mom had several errands to run, I may rtfm a dozen times before I finally got home with the game.
Re: Carrier Landing in Top Gun for the NES
#115I love sim hijinks. It's possible to reliably land a 737 on the carrier in X-plane: just take off with 30min of fuel, drag it in with full flaps and high power, and set the parking brake before you touch down.
I wouldn't be surprised if it's possible in real life. The Navy tested a C-130 on the USS Forrestal and accomplished 21 landings. I'm sure a C-130 has better short-field performance than a 737, but they were also testing it with substantial cargo on board. Official figures for required runway distance for a 737 are far in excess of a carrier's deck length, of course, but those figures include weird things like "safet…
my son plays DCS and that game just got a C-130 module and he showed me youtube vids of people landing on carriers. I had to think hard if that was an actual thing or not. Seems like a C-130 can land/take-off pretty much anywhere so why not a carrier?
Re: Carrier Landing in Top Gun for the NES
#116Earlier quoted context omitted.
I wouldn't be surprised if it's possible in real life. The Navy tested a C-130 on the USS Forrestal and accomplished 21 landings. I'm sure a C-130 has better short-field performance than a 737, but they were also testing it with substantial cargo on board. Official figures for required runway distance for a 737 are far in excess of a carrier's deck length, of course, but those figures include weird things like "safet…
Also, of course, the 73 would have to have a hook, which shortens the landing quite some (as well as the lifespan of the fuselage, I assume), as long as you catch the wire, that is. Wingspan-wise, this could also work. @RedBull, how bout it?!
Re: Carrier Landing in Top Gun for the NES
#117The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…
Look, I already liked the nerdy blog post! I don't need even more reasons to like it.
Re: Carrier Landing in Top Gun for the NES
#118Just for comparison, this is how the code could look like in Python: SUCCESS = 0 TOO_FAR_LEFT = 2 TOO_SLOW_OR_TOO_LOW = 4 TOO_FAST_OR_TOO_HIGH = 8 MIN_ALTITUDE = 100 MAX_ALTITUDE = 300 MIN_SPEED = 200 MAX_SPEED = 400 MIN_SPEED_200_RANGE = 238 MAX_SPEED_300_RANGE = 338 MAX_HEADING_RIGHT = 8 def landing_skill_check( altitude: int, speed: int, heading: int) -> int: if altitude = MAX_ALTITUDE: return TOO_FAST_OR_TOO_HIGH…
Re: Carrier Landing in Top Gun for the NES
#119The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…
Re: Carrier Landing in Top Gun for the NES
#120Oh god the trauma this brought back.
There was also that water level in TMNT https://m.youtube.com/watch?v=PHiFNWJXWgI