What surprised me most was how large a single neuron is.
Size of Life
111–120 of 286 posts
Re: Size of Life
#112Re: Size of Life
#113Re: Size of Life
#114What about that 3.5 sq mil fungi
Re: Size of Life
#115The dynamic soundscape is delightful, as it subtly adds instruments and musical texture as you progress. And going back down the scale regresses it to simple again. Smoothly done. It reminded me of Operation Neptune (1991): each level starts with just one channel, probably percussion, and as you progress through the rooms it adds and removes more channels or sometimes switches to a different section of music. It is u…
Re: Size of Life
#116Pretty glad the 9 foot long Arthopleura centipede went extinct 300 million years ago. No one wants to deal with that thing.
We've still got this: https://en.wikipedia.org/wiki/Eunice_aphroditois Thankfully they don't live on land.
Re: Size of Life
#117When music is playing the tool tip is "unmute" which is a verb. It should either be "mute" (to indicate what clicking will do) or "unmuted" (adjective) indicating the current state. Similarly, when the music is muted the tool-tip should either be "muted" or "unmute".
I'm not sure _which_ is wanted (verb or adjective) because the ruler tool-tip uses "Hide Ruler" and "Show Ruler" (verb), while the units tool-tip uses "Units: imperial" and "Units: Metric" (adjective). The info tool-tip ("Info") is also an adjective.
For consistency, I'd use a verb-phrase in all the tool tips:
- "Show info"
- "Switch units to metric/imperial"
- "Hide/show ruler"
- "Mute/unmute music"
I mean, I know this is pedantic nit-picking, but the site is so perfect, what else am I going to do?
Re: Size of Life
#118Re: Size of Life
#119I did a side project that helps with comparisons, but in a rather different way (e.g. how many African elephants does something weigh). Not as slick as this site, but someone might find it useful:
Re: Size of Life
#120The dynamic soundscape is delightful, as it subtly adds instruments and musical texture as you progress. And going back down the scale regresses it to simple again. Smoothly done. It reminded me of Operation Neptune (1991): each level starts with just one channel, probably percussion, and as you progress through the rooms it adds and removes more channels or sometimes switches to a different section of music. It is u…
The music was breathtaking here - I'd absolutely pay for a version of it. Really solidified the experience