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Rockstar employee shares account of the company's union-busting efforts

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Re: Rockstar employee shares account of the company's union-busting efforts

#111
post #78

* I want to keep liking GTA, and to keep giving Rockstar more money, for each new chapter and new console/device. If it turns out that Rockstar was union-busting and defaming, then I really hope that they soon have a we-messed-up moment, and genuine corrective action for whatever went wrong. * Has anyone heard of game-buying consumers voting en masse with their pocketbooks over ethical/social concerns about a game/pu…

There was a big deal made over Blizzard's policy and behaviour. Also, I may be misremembering, but there was something pertaining to esports supressing the hong Kong riots.

Thanks:

/r/gaming post that wasn't only about product: https://www.reddit.com/r/gaming/comments/154ko01/why_is_bliz...

https://en.wikipedia.org/wiki/Blizzard_Entertainment#Hearths...

Re: Rockstar employee shares account of the company's union-busting efforts

#112
post #55

Earlier quoted context omitted.

There is nothing forcing developers to release on steam, they can sell directly through a website. It’s not Valve’s fault no other competitor has gotten close to the quality of Steam. Epic Games could have made a dent, but they decided to try to bribe customers instead of making a functioning store.

>instead of making a functioning store. For all intents and purposes it's "functioning" for me. You can search for a game, hit buy, put in your credit card number, then download/play it. I've seen some spurious arguments about how it lacks a cart or reviews, but it's a stretch to claim the lack of them makes them non "functioning". I never bulk buy games, and for reviews I can go to steam or metacritic.

In 2025 I expect an online store to have at least some cataloging option (like Steam's tags) and some user feedback (like Steam reviews or Steam community discussions). Yes, most of Steam's features are half-baked, and Valve doesn't really want to improve them (curators, user tags, guides etc.), but it's baffling that no other store gives at least the same amount of those features to you. Even though they could.

Re: Rockstar employee shares account of the company's union-busting efforts

#113
post #30

Earlier quoted context omitted.

And they were able to get there because they made good games.

I would rephrase this as they got there because they treat their customers with respect, they take feedback to improve their platform, they don't pack their launcher / store front with ads and trickery, and you can trust that your games will be there and not go away. Yes, they are loot box whores but so is everyone else. Steam is a community, social media, and a store. The community is what they built and that commun…

This is what I always say about Valve. They are not morally unimpeachable, but at the end of the day I've been a regular customer for over 20 years and they've never fucked me over. I don't think I can say the same about any other software company.

Re: Rockstar employee shares account of the company's union-busting efforts

#114
post #62

Earlier quoted context omitted.

I'm happier to pay Valve's 30% than Apple's. With Valve you could always switch to Itch or something if you didn't want to pay, but with Apple you have no alternative. Valve gives you access to a huge player base and lots of useful marketing tools and such.

Ok! Happier is a fine place to be. They are both still too high. Not everything has to be binary -- I can think Valve is offering some utility and also think that Valve is charging too much for that utility. The fact that Gabe has a billion dollars worth of yachts probably suggests that maybe, just maaaaaybe, that 30% could be lower and Steam could still provide you the same level of marketing support and player base…

You can just not sell your game on steam if you dont agree.

The sales you will miss are what steam brings to the table

Re: Rockstar employee shares account of the company's union-busting efforts

#116
post #41

As a kid I always lamented that every studio seemed to sell out as soon as they had the chance. Valve is basically the only one that didn’t… clearly it’s paid off very well for Gabe and the employees. Wish more people would resist the payday and keep what’s theirs.

> Valve is basically the only one that didn’t They kind of did, with their sudden pivot from primarily making singleplayer games to almost exclusively making F2P GaaS titles the instant they got a taste of lootbox money. Half-Life 3 and Portal 3 will never happen because Valve makes 100x as much money with 1/100th of the effort by peddling Counter Strike skins.

HL3 kinda happened though, but it was called Half-Life Alyx. And while it wasn't a conventional FPS like HL1 and 2, there's absolutely no trace of GaaS in it.

Re: Rockstar employee shares account of the company's union-busting efforts

#117
post #11

Earlier quoted context omitted.

Gabe is the Apple of PC gaming, taking a 30% tax on all transactions. It's not this particular kind of evil, but it is a different kind of evil.

Uhhh.... 11 percent. That is the charge back rate in gaming. The "overall" stat for all transactions is something like 3 percent. Card processing isnt free. There are fees, and supporting card processing still has more humans in the loop than one needs. Never mind all the technology that comes with running the dam platform. Is 30 percent a lot. It sure is. Valve isnt a charity, this is how they chose to make money. M…

I would assume it's less than 11% for steam due to their incredibly consumer friendly refund policy.

Re: Rockstar employee shares account of the company's union-busting efforts

#118

As a kid I always lamented that every studio seemed to sell out as soon as they had the chance. Valve is basically the only one that didn’t… clearly it’s paid off very well for Gabe and the employees. Wish more people would resist the payday and keep what’s theirs.

>Wish more people would resist the payday and keep what’s theirs.

Ah yeah unregulated illegal underage gambling, the great resistance. Gabe could shutdown the whole thing with 1 click, all the sites are using the Steam API, but they don't and you know why.

Valve did a lot of things good but they are also the original source of a lot of bad things from lootboxes to skin gambling to the FOMO battle pass cancer of modern gaming.

Re: Rockstar employee shares account of the company's union-busting efforts

#119
post #41

Earlier quoted context omitted.

> Valve is basically the only one that didn’t They kind of did, with their sudden pivot from primarily making singleplayer games to almost exclusively making F2P GaaS titles the instant they got a taste of lootbox money. Half-Life 3 and Portal 3 will never happen because Valve makes 100x as much money with 1/100th of the effort by peddling Counter Strike skins.

HL3 kinda happened though, but it was called Half-Life Alyx. And while it wasn't a conventional FPS like HL1 and 2, there's absolutely no trace of GaaS in it.

Alyx is a bit of an edge case because they needed a VR showcase, and it's unlikely that a PC VR game (even a Valve one) could have sustained a healthy multiplayer population. Regardless of the reasons why it happened, it's the one and only singleplayer title they've released in the last 14 years, which neatly aligns with them discovering the joy of lootboxes 15 years ago.

Re: Rockstar employee shares account of the company's union-busting efforts

#120
post #89
post #64

Earlier quoted context omitted.

All of the examples you gave, the challengers had some revolutionary idea/improvement on top. Tiktok had its recommendation algorithm and short videos. Google had pagerank. That's also the reason why whatsapp hasn't been supplanted. There's no room for innovation (or nobody bothered trying). The same is true for digital distribution. Every steam competitor is basically "steam but [publisher]" or in epic's case, "stea…

That's what the person who started this comment chain said, though. Every Steam competitor has been "does the same thing as Steam, but worse" so why would anyone switch over?

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